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Posted: 2005-09-29 08:27pm
by SirNitram
From the straight code changes announced, Da Boyz are now
intelligently put together. How I will enjoy getting to play this.
In the meantime, I will content myself with the Steel Legion mod, until I either find enough money to spare for a game, or until a Get Winter Assault So We Can Kick Nitram's Ass fund is whipped around.

Posted: 2005-09-29 08:30pm
by Rogue 9
Matt Huang wrote:Shinova wrote:Also, Sentinels, if not raiding points, should stay in the back of any force and have plenty of meatshields up front.
if not raiding unguarded points, you should probably be using Russies instead.
Problem: Getting to that tier is a pain in the ass. What's with all the races suddenly having a horrendously expensive and time-consuming upgrade even after they reach third tier to access their heavy armor, anyway?
Posted: 2005-09-29 09:10pm
by Brother-Captain Gaius
I would assume it's to keep the game up-close-and-personal longer, which is after all the focus of DoW. I remember quite a few games where it would drag out for a long time and there'd be nearly 10 superunits on each side produced throughout the course of the game.
Incidentally, I got to play today after watching my friend get whipped twice in a row by standard comps. He challenged me to play, and I promptly creamed the comp with no prior DoW IG experience

(I maintain that 6-7 years of TT Guard makes up the difference

).
Posted: 2005-09-29 10:09pm
by Rogue 9
He got his ass kicked by standard comps? With the Guard? Was he stoned or something?
Posted: 2005-09-29 10:27pm
by Brother-Captain Gaius
Rogue 9 wrote:He got his ass kicked by standard comps? With the Guard? Was he stoned or something?
He claims he's "noobified." More likely he's just plain nub.

Posted: 2005-09-29 11:10pm
by Captain tycho
The main problem with Baneblades is that human players tend to spam melee units and trap it, if you're not careful. Which is insanely retarded; why the hell can't a 200 ton tank just roll over them?
Edit: Dur, I spel gud.
Posted: 2005-09-29 11:16pm
by weemadando
So, my Assault Squad w/melta bomb swarms will be just as effective as ever eh?
AHAHAHAHAH!
Posted: 2005-09-30 04:07am
by Shinova
Rogue 9 wrote:He got his ass kicked by standard comps? With the Guard? Was he stoned or something?
Actually the AI's been given a SEVERE buff. Try playing against them. They're a lot more aggressive now.
Posted: 2005-09-30 04:20am
by The Yosemite Bear
coolness
Posted: 2005-09-30 04:31am
by Captain tycho
Shinova wrote:Rogue 9 wrote:He got his ass kicked by standard comps? With the Guard? Was he stoned or something?
Actually the AI's been given a SEVERE buff. Try playing against them. They're a lot more aggressive now.
Indeed. They attack constantly with everything they have, even on standard.
Posted: 2005-09-30 02:04pm
by Rogue 9
Shinova wrote:Rogue 9 wrote:He got his ass kicked by standard comps? With the Guard? Was he stoned or something?
Actually the AI's been given a SEVERE buff. Try playing against them. They're a lot more aggressive now.
I know; all I've played against is AI. I reiterate: He got his ass kicked by standard comps? With the Guard? Was he stoned or something?
Posted: 2005-09-30 03:01pm
by Vanas
Every time I try to install WA, it patches DoW up to 1.4, starts the install thingy and then promptly asks me to install DoW before closing.
Three times now. Each with a new, clean install of DoW. Please, can someone tell me what the fuck is going on before I smash the disks and weep quietly into my pillow? (long week -.-)
Posted: 2005-09-30 03:09pm
by Losonti Tokash
Shinova wrote:Rogue 9 wrote:He got his ass kicked by standard comps? With the Guard? Was he stoned or something?
Actually the AI's been given a SEVERE buff. Try playing against them. They're a lot more aggressive now.
It still does incredibly stupid shit. One Chaos computer in a 3v1 game was so incompetent it lost something like 300 units to kill
one.
Posted: 2005-09-30 03:45pm
by Shinova
Hmmm, then go play Insane.

Posted: 2005-09-30 03:53pm
by Rogue 9
Shinova wrote:Hmmm, then go play Insane.

I did. Kicked it's ass too.

How effective the AI is depends on the map, I've noticed.
Posted: 2005-09-30 04:23pm
by Vanas
Disregard the previous, I checked the Relic forums. Hopefully, this'll work now.
Posted: 2005-09-30 04:25pm
by Faram
Vanas wrote:Disregard the previous, I checked the Relic forums. Hopefully, this'll work now.
Please post any fix here, I will buy this on monday.
My local comp store where nice enuff to let me return the POS that is SNiper Elite, but they where sold out on WH40000 so I have to wait untill monday...
Posted: 2005-09-30 04:34pm
by Vanas
http://forums.relicnews.com/showthread. ... ge=1&pp=30
That's the thread.
It appears to be installing, so that's good. I hope I didn't bugger my DoW when erasing my attempted maual install.
Posted: 2005-09-30 09:23pm
by Lancer
Rogue 9 wrote:Shinova wrote:Hmmm, then go play Insane.

I did. Kicked it's ass too.

How effective the AI is depends on the map, I've noticed.
yeah. I've played one map where an AI guard had everything nice and maxed out. They even had their baneblade out and running. Only problem was that their mars pattern was at the ass-end of their base and trapped by every other building they had made, so their baneblade was little more than a very expensive turret.
Guess how happy my force-commander was to drop an orbital bombardment on the baneblade?
Posted: 2005-09-30 09:30pm
by The Yosemite Bear
It's heeeeeeeer
bear loggs off for a while
Posted: 2005-10-01 12:33am
by Rogue 9
Matt Huang wrote:Rogue 9 wrote:Shinova wrote:Hmmm, then go play Insane.

I did. Kicked it's ass too.

How effective the AI is depends on the map, I've noticed.
yeah. I've played one map where an AI guard had everything nice and maxed out. They even had their baneblade out and running. Only problem was that their mars pattern was at the ass-end of their base and trapped by every other building they had made, so their baneblade was little more than a very expensive turret.
Guess how happy my force-commander was to drop an orbital bombardment on the baneblade?
It would be more humiliating to just slowly pound it to death with Basilisks.

Or Whirlwinds in your case, I suppose. Of course, you can't humiliate a comp. But against a human player, he could scuttle a couple buildings and get it out.
Nuts, this just wouldn't work, would it?

Posted: 2005-10-01 12:38pm
by Vanas
Oooh crap. Was just browsing Relic's site and found some nasty spoils (if in some really nice screenies).
Curses. ¬_¬
Posted: 2005-10-01 01:33pm
by Lancer
Rogue 9 wrote:Matt Huang wrote:Rogue 9 wrote:
I did. Kicked it's ass too.

How effective the AI is depends on the map, I've noticed.
yeah. I've played one map where an AI guard had everything nice and maxed out. They even had their baneblade out and running. Only problem was that their mars pattern was at the ass-end of their base and trapped by every other building they had made, so their baneblade was little more than a very expensive turret.
Guess how happy my force-commander was to drop an orbital bombardment on the baneblade?
It would be more humiliating to just slowly pound it to death with Basilisks.

Or Whirlwinds in your case, I suppose. Of course, you can't humiliate a comp. But against a human player, he could scuttle a couple buildings and get it out.
true, but how many force-commanders can say that they took on a Baneblade and won?
Nuts, this just wouldn't work, would it?


Posted: 2005-10-01 01:36pm
by The Yosemite Bear
the movie of the Chaplin vs. the bloodletter, reminded me of some of my redneck friends.
Well let's see if Brother Mephistron can hold on for the entire eight seconds, no black rage seems to have kicked in, and he had the flashbacks to when his primarch nutted the DP of khorne's bloodthirsters
Posted: 2005-10-01 02:13pm
by Brother-Captain Gaius
true, but how many force-commanders can say that they took on a Baneblade and won?
Plenty, for as soon as some of these silly bugs are fixed, the Brother-Captain will have his thunder hammer back in working order, which of course stuns vehicles. I've tested it on Predators and I can only assume it extends to the Baneblade.