On a more serious note, we have rules for how much one's army can grow by in a given year - numerically, not points-wise. Are there similar rules for ships, or could I potentially build as much as I can fit into the timeframe? Not that I would, of course, but it raises an interesting question.
Conversion Table:
2000 Mockingbirds = 2 Kilomockingbirds
Basic Unit of Laryngitis = 1 Hoarsepower
453.6 Graham Crackers = 1 Pound Cake
1 Kilogram of Falling Figs - 1 Fig Newton
Time Between Slipping on a Banana Peel and Smacking the Pavement = 1 Bananosecond
Half of a Large Intestine = 1 Semicolon
You're limited to a minimum of six months to build a capital ship. beyond that its a month for every 10 points. so a 100 point cruiser takes ten months to build, a 500 point megacruiser takes 50 months. There's no actual statement on how many shipyards you have and how many ship building projects you can have going concurrently though.
To make home systems special they could have a number of slips equal to 1/8th of their GDP with all other systems getting slips equal to 1/a6th their GDP value.
Thus for my systems I would have:
Home System: 1,750
Core System 1: 937
Core System 2: 937
Core System 3: 937
Colony: 312
This would allow me to get a new run of Ultra-Heavies done say another 5 ships in a 750 point class. They also give targets in systems besides conquest. Blowing up a poorly defended shipyard might be a more worthwhile prize than outright conquest. Or, if we decide blowing up shipyards is a dick move, they might be invaded as part of a major raid.
School requires more work than I remember it taking...
Unless the rest of the Mod-council speak otherwise I'm just gonna say that Slips are an idea that belong firmly in the spreadsheet battles of SDNW3...in other words the "no more than 25% increase at a time" rule combined with the "mods will smack you down for spending too much GDP" rule will be the primary enforcement means.
SDNet World Nation: Wilkonia
Armourer of the WARWOLVES
ASVS Vet's Association (Class of 2000)
Former C.S. Strowbridge Gold Ego Award Winner MEMBER of the Anti-PETA Anti-Facist LEAGUE
"I put no stock in religion. By the word religion I have seen the lunacy of fanatics of every denomination be called the will of god. I have seen too much religion in the eyes of too many murderers. Holiness is in right action, and courage on behalf of those who cannot defend themselves, and goodness. "
-Kingdom of Heaven
Mine is one more vote to the "fuck no" camp to the whole bullshit slips nonsense of SDNW3. That's just not how this game should work, and anyone aiming to play Spreadsheet Warrior should probably just find another game to participate in.
So something to throw out there from Steve and I chatting last night (this is NOT a mod-council pronouncement).
- I tossed out the idea of doing away with a linear timeline. We've invoked "unreal" time so often in the past to deal with events that I came up with an alternative proposal (get ready for the pun) "Mod-ified" time....okay now that the pun is out of the way my proposal would be that the mod's would post either quarterly or annually (or "monthly if we wanted to get that picky) and basically allow time to flow as the pace of the game dictates. If folks have lots of things going on then the mods would hold time but if not much is happening (including people being slow about resolving dangling storylines) the mods could cut things short and move time forward.
Now this would obviously eliminate "unreal" time but it would also mean that there could be a lot of variability in how "fast" the game plays. So thoughts from others would be welcome.
SDNet World Nation: Wilkonia
Armourer of the WARWOLVES
ASVS Vet's Association (Class of 2000)
Former C.S. Strowbridge Gold Ego Award Winner MEMBER of the Anti-PETA Anti-Facist LEAGUE
"I put no stock in religion. By the word religion I have seen the lunacy of fanatics of every denomination be called the will of god. I have seen too much religion in the eyes of too many murderers. Holiness is in right action, and courage on behalf of those who cannot defend themselves, and goodness. "
-Kingdom of Heaven
Master_Baerne wrote:On a more serious note, we have rules for how much one's army can grow by in a given year - numerically, not points-wise. Are there similar rules for ships, or could I potentially build as much as I can fit into the timeframe? Not that I would, of course, but it raises an interesting question.
Howabout this, you can not have more than 10% of your population serving as soldiers.
Zor
HAIL ZOR!WE'LL BLOW UP THE OCEAN!
Heros of Cybertron-HAB-Keeper of the Vicious pit of Allosauruses-King Leighton-I, United Kingdom of Zoria: SD.net World/Tsar Mikhail-I of the Red Tsardom: SD.net Kingdoms WHEN ALL HELL BREAKS LOOSE ON EARTH, ALL EARTH BREAKS LOOSE ON HELL Terran Sphere The Art of Zor
Zor wrote:Howabout this, you can not have more than 10% of your population serving as soldiers.
Zor
That won't work for a Total War situation I would imagine.
STGOD: Byzantine Empire Your spirit, diseased as it is, refuses to allow you to give up, no matter what threats you face... and whatever wreckage you leave behind you.
Kreia
Zor wrote:Howabout this, you can not have more than 10% of your population serving as soldiers.
Zor
That won't work for a Total War situation I would imagine.
Then raise it to twenty precent.
Zor
HAIL ZOR!WE'LL BLOW UP THE OCEAN!
Heros of Cybertron-HAB-Keeper of the Vicious pit of Allosauruses-King Leighton-I, United Kingdom of Zoria: SD.net World/Tsar Mikhail-I of the Red Tsardom: SD.net Kingdoms WHEN ALL HELL BREAKS LOOSE ON EARTH, ALL EARTH BREAKS LOOSE ON HELL Terran Sphere The Art of Zor
Why stick to a fixed percentage when the total number of mobilizable soldiers might very well vary from nation to nation? I'd say that boosting your total number of soldiers (or your total number of ships for that matter) to unrealistic heights falls firmly under the "don't be a douche" rule; push your luck and a mod will make Bad Things happen to your nation.
I like doing away with the fixed time-line by the way; it in one stroke gets rid of the dry spells when everyone's just waiting for the year to finish, as well as the ever-present "unreal time". As much as I like using the term, there were I believe points during previous games that half or more of everything that was happening was happening in unreal time--so yeah, getting rid of the fixed in favour of fluid time would be a good idea IMO.
Master_Baerne wrote:That is usually considered a bad idea, yes.
On a more serious note, we have rules for how much one's army can grow by in a given year - numerically, not points-wise. Are there similar rules for ships, or could I potentially build as much as I can fit into the timeframe? Not that I would, of course, but it raises an interesting question.
You can't increase by more than 25% at a time per category (10mil elites mean you can only add 2.5mil until they are done training). The same is true for ALL military categories including ships.
There are no hard caps because this is more free form and we are trying to allow folks to worry more about blowing shit up than spreadsheet managing their armies. So the most important thing is if your Navy or Army increases massively compared with game start or compared to your GDP there WILL be mod-imposed penalties.
SDNet World Nation: Wilkonia
Armourer of the WARWOLVES
ASVS Vet's Association (Class of 2000)
Former C.S. Strowbridge Gold Ego Award Winner MEMBER of the Anti-PETA Anti-Facist LEAGUE
"I put no stock in religion. By the word religion I have seen the lunacy of fanatics of every denomination be called the will of god. I have seen too much religion in the eyes of too many murderers. Holiness is in right action, and courage on behalf of those who cannot defend themselves, and goodness. "
-Kingdom of Heaven
Just to make sure people remember this, you can only use one GDP boost, nation wide, without having to match a Population boost to it. After that first boost all further GDP boosts must have a pop boost too.
A formula like this:
1 GDP = 0 Pop required
2 GDP = 1 Pop required
3 GDP = 2 Pop required
This is not per sector; this is nation wide. I want to make this completely, abundantly clear.
”A Radical is a man with both feet planted firmly in the air.” – Franklin Delano Roosevelt
"No folly is more costly than the folly of intolerant idealism." - Sir Winston L. S. Churchill, Princips Britannia
American Conservatism is about the exercise of personal responsibility without state interference in the lives of the citizenry..... unless, of course, it involves using the bludgeon of state power to suppress things Conservatives do not like.
DONALD J. TRUMP IS A SEDITIOUS TRAITOR AND MUST BE IMPEACHED
I may bring in the folks and civilization I outlined in this old thread of my own created universe. I've been wanting to RP some of their stuff for awhile... hmmm....
Something about Libertarianism always bothered me. Then one day, I realized what it was:
Libertarian philosophy can be boiled down to the phrase, "Work Will Make You Free."
In Libertarianism, there is no Government, so the Bosses are free to exploit the Workers.
In Communism, there is no Government, so the Workers are free to exploit the Bosses.
So in Libertarianism, man exploits man, but in Communism, its the other way around! If all you want to do is have some harmless, mindless fun, go H3RE INST3ADZ0RZ!! Grrr! Fight my Brute, you pansy!
Coyote wrote:I may bring in the folks and civilization I outlined in this old thread of my own created universe. I've been wanting to RP some of their stuff for awhile... hmmm....
That looks pretty cool, Arik. Would be awesome to have you bring them in.
”A Radical is a man with both feet planted firmly in the air.” – Franklin Delano Roosevelt
"No folly is more costly than the folly of intolerant idealism." - Sir Winston L. S. Churchill, Princips Britannia
American Conservatism is about the exercise of personal responsibility without state interference in the lives of the citizenry..... unless, of course, it involves using the bludgeon of state power to suppress things Conservatives do not like.
DONALD J. TRUMP IS A SEDITIOUS TRAITOR AND MUST BE IMPEACHED
I shouldn't have to say you and anyone you're collaborating with for common borders should look toward listing what you've got.
”A Radical is a man with both feet planted firmly in the air.” – Franklin Delano Roosevelt
"No folly is more costly than the folly of intolerant idealism." - Sir Winston L. S. Churchill, Princips Britannia
American Conservatism is about the exercise of personal responsibility without state interference in the lives of the citizenry..... unless, of course, it involves using the bludgeon of state power to suppress things Conservatives do not like.
DONALD J. TRUMP IS A SEDITIOUS TRAITOR AND MUST BE IMPEACHED
If we're doling out positions at all now i'll just say i'm not bothered. The Chamarans occupied a fringe territory when they first arrived so are not a core region, though this was the fringe back 1-3 hundred years ago so they might be mid-fringe by now. So yeah, fringe or mid fringe location for me, either on the edge or near it.
Darkevilme wrote:If we're doling out positions at all now i'll just say i'm not bothered. The Chamarans occupied a fringe territory when they first arrived so are not a core region, though this was the fringe back 1-3 hundred years ago so they might be mid-fringe by now. So yeah, fringe or mid fringe location for me, either on the edge or near it.
It'd be more than 100-300 years ago by my current planning, as I was going to use the Chamarran invasion as the reason the current UN formed (the UN being the mod-hammer), and that would be more like 700 years ago at minimum.
”A Radical is a man with both feet planted firmly in the air.” – Franklin Delano Roosevelt
"No folly is more costly than the folly of intolerant idealism." - Sir Winston L. S. Churchill, Princips Britannia
American Conservatism is about the exercise of personal responsibility without state interference in the lives of the citizenry..... unless, of course, it involves using the bludgeon of state power to suppress things Conservatives do not like.
DONALD J. TRUMP IS A SEDITIOUS TRAITOR AND MUST BE IMPEACHED
700 years. i can revise chamaran history to work with that, put them on the line of where the fringe might of been back then. Original ideas worked with them being quite young as a nation. Now it would seem they're one of the older nations in the region. the start date is the 31st century yes?
Darkevilme wrote:700 years. i can revise chamaran history to work with that, put them on the line of where the fringe might of been back then. Original ideas worked with them being quite young as a nation. Now it would seem they're one of the older nations in the region. the start date is the 31st century yes?
Actually I'm aiming it to be 3400 right now. So the start of the 35th Century.
If you want to move their arrival up too be a "young" power go ahead, I'll come up with some NPC alien race or something to be the power that prompts the formation of the UN (the modhammer state).
”A Radical is a man with both feet planted firmly in the air.” – Franklin Delano Roosevelt
"No folly is more costly than the folly of intolerant idealism." - Sir Winston L. S. Churchill, Princips Britannia
American Conservatism is about the exercise of personal responsibility without state interference in the lives of the citizenry..... unless, of course, it involves using the bludgeon of state power to suppress things Conservatives do not like.
DONALD J. TRUMP IS A SEDITIOUS TRAITOR AND MUST BE IMPEACHED
If you could put me somewhere in the mid-fringe - I'm planning on being a French colony that rebelled, and I don't see original Earth colonies as being too terribly far out.
Conversion Table:
2000 Mockingbirds = 2 Kilomockingbirds
Basic Unit of Laryngitis = 1 Hoarsepower
453.6 Graham Crackers = 1 Pound Cake
1 Kilogram of Falling Figs - 1 Fig Newton
Time Between Slipping on a Banana Peel and Smacking the Pavement = 1 Bananosecond
Half of a Large Intestine = 1 Semicolon
Master_Baerne wrote:If you could put me somewhere in the mid-fringe - I'm planning on being a French colony that rebelled, and I don't see original Earth colonies as being too terribly far out.
Same here. After talking with Bearne, we've decided on his nation being the result of a victorious rebellion. The French Empire should correspondingly be pretty close to Baerne's nation.
"America is impossible to conquer. There are too many gas stations and too many empty coca-cola bottles there." -Gregory Zhukov
"Whoever said the pen is mightier than the sword obviously never encountered automatic weapons." -Douglas MacArthur
So the start date is confirmed aye? Means I need to revise my nation's history quite a bit, since its formation also coincided (or raher, as an indirect effect) with the Chamarran invasion.
I'll take a mid-fringe position as well.(V9, 10, 11)
Grif wrote:So the start date is confirmed aye? Means I need to revise my nation's history quite a bit, since its formation also coincided (or raher, as an indirect effect) with the Chamarran invasion.
I'll take a mid-fringe position as well.(V9, 10, 11)
Then lets work something out. when did you think the Chamarran invasion occured Grif? and how did the invasion cause your nation to come about?