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Naquitis
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Post by Naquitis »

Beowulf wrote:
Naquitis wrote:snip
Dude, you're not going to last long on this board if you can't type better than that. That's fairly unreadable.
Those are his messages, I'm not attempting to correct it. I can type quite well, as I have shown to you before. :?
Matt Huang wrote:
Ender wrote:My naq production is such that I can basically buy a new level of UP every 3 rounds. Which in turn increases the naq production far more then the cost of buying a new level does. Very nice.
I have to ask, what's your current UP?
He's currently at 283. Ph34r my spy skills. :P
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Post by Soontir C'boath »

:lol: Wow, Tealc is taking it really hard. The real Teal'c would take vengeance into his own hands as he did with Tanith!

And how exactly are they going to destroy me? Hmmmmmm, I don't have an ego to burst here as this Tealc does. Muahahaha.

I am having too much fun with this.

I'm glad I was part of pissing someone off about a game! Let me guess, by me sabatoging his 500k weapon, he lost about $8 in donations? :lol: Tough for him to stupidly put it in weapons instead of tech upgrades.

In the meantime, I'll be building up my covert level.

I'm guessing this is Tealc?
ok he did try to sab me and my commander did respond to- I did try but he did get my spies but now I\'ll inform SGC_20, Lord_Anubis666 about this and they will sab him
Haha, don't attack somebody and expect not to be fought back, Tealc. You loser!

If anything, I'll quit the game sooner or later anyway. I'm behind in school work as is and the game is one of those things I may just as well cut off. Edit: Chaos Wars of course. The main will stay.

P.S.- I wish you included who were talking back and forth there but I'm guessing the one mentioning Hrungnir is you? :lol:
Last edited by Soontir C'boath on 2006-02-06 06:07pm, edited 2 times in total.
I have almost reached the regrettable conclusion that the Negro's great stumbling block in his stride toward freedom is not the White Citizen's Counciler or the Ku Klux Klanner, but the white moderate, who is more devoted to "order" than to justice; who constantly says: "I agree with you in the goal you seek, but I cannot agree with your methods of direct action"; who paternalistically believes he can set the timetable for another man's freedom; who lives by a mythical concept of time and who constantly advises the Negro to wait for a "more convenient season."
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Ender
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Post by Ender »

Current naq production lets me make 2 upgrades a round. Note to self, raise anti spy stuff.
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Post by Beowulf »

Naquitis wrote:
Beowulf wrote:
Naquitis wrote:snip
Dude, you're not going to last long on this board if you can't type better than that. That's fairly unreadable.
Those are his messages, I'm not attempting to correct it. I can type quite well, as I have shown to you before. :?
Oh, my apologies.
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Post by Lancer »

Naquitis wrote:He's currently at 283. Ph34r my spy skills. :P
I'd do the spying myself, but I find it much more useful to spy on my allies when they ask for a check, and otherwise scope out potential targets.
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Post by Braedley »

Speaking about spying on allies, I could use one right about now... Soontir, Matt?
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Post by Naquitis »

Matt Huang wrote:
Naquitis wrote:He's currently at 283. Ph34r my spy skills. :P
I'd do the spying myself, but I find it much more useful to spy on my allies when they ask for a check, and otherwise scope out potential targets.
I currently have a farm list of 5 pages, so my covert turns don't go to much use. I rarely need to scope out a target, although I'm trying to find some good raid targets at the moment, but I can't seem to find anyone, sadly.
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Post by Beowulf »

Braedley wrote:Speaking about spying on allies, I could use one right about now... Soontir, Matt?
Under the cover of night, your 2,000 Infiltration Units sneak into the realm of Braedley .
Your Infiltration Units move stealthily through the lands of Braedley undetected. They are able to gather many documents recording the status of weapons, army size and preparedness, and fortifications. Unfortunately, in order to avoid detection, they are not able to provide complete information. Your Chief of Intelligence provides you with the information gathered:


Army Size:
Unit Type
Attackers Defenders Untrained

Mercenaries 0 0 0
Drones 187 0 9
Clones 793 486 122


Military Stats
Strike Action: 49,732,650
Defensive Action 59,705,100
Covert Skill: 13
Covert Operatives: 465

Anti-Covert Skill: 13
Anti-Covert Operatives: 248
Attack Turns: 11
Unit Production: 328
Technology Stats
Siege Tech: The Jack Oneill Model Mothership
Fortification Tech: Asgard 8 Symbol Gate Dial Planet
Covert Tech: Mind-Computer Integration
Anti-Covert Tech: Mind-Computer Integration
Race Unique Tech: Holographic Planet Duplication



Weapons
Name Type Quantity Strength
Time Dilation Field Generator Defense 853 2700/2700
??? ??? 1238 2000/2000
"preemptive killing of cops might not be such a bad idea from a personal saftey[sic] standpoint..." --Keevan Colton
"There's a word for bias you can't see: Yours." -- William Saletan
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Naquitis
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Post by Naquitis »

Braedley wrote:Speaking about spying on allies, I could use one right about now... Soontir, Matt?
Covert Mission Report
Under the cover of night, your 46,000 Infiltration Units sneak into the realm of Braedley .

Your Infiltration Units move stealthily through the lands of Braedley undetected. They are able to gather many documents recording the status of weapons, army size and preparedness, and fortifications. Unfortunately, in order to avoid detection, they are not able to provide complete information. Your Chief of Intelligence provides you with the information gathered:

Army Size:
Unit Type
Attackers Defenders Untrained
Mercenaries 0 0 0
Drones 187 0 9
Clones 793 486 122

Military Stats
Strike Action: 49,732,650
Defensive Action 59,705,100
Covert Skill: 13
Covert Operatives: 465
Anti-Covert Skill: 13
Anti-Covert Operatives: 248
Attack Turns: 11
Unit Production: 328

Technology Stats
Siege Tech: The Jack Oneill Model Mothership
Fortification Tech: Asgard 8 Symbol Gate Dial Planet
Covert Tech: Mind-Computer Integration
Anti-Covert Tech: Mind-Computer Integration
Race Unique Tech: Holographic Planet Duplication

Weapons
Name Type Quantity Strength
Time Dilation Field Generator Defense 853 2700/2700
DNA Targeted Multispectrum Disintegration Weapon Attack 1238 2000/2000
You're visible to me. :P Although I will make the suggestion: You don't need anti-spy agents unless you're planning on massing someone. You gain better covert and better rank by putting those units into covert.
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Post by Lancer »

Naquitis wrote:
Matt Huang wrote:
Naquitis wrote:He's currently at 283. Ph34r my spy skills. :P
I'd do the spying myself, but I find it much more useful to spy on my allies when they ask for a check, and otherwise scope out potential targets.
I currently have a farm list of 5 pages, so my covert turns don't go to much use. I rarely need to scope out a target, although I'm trying to find some good raid targets at the moment, but I can't seem to find anyone, sadly.
Ah, but that's what your covert turns are supposed to be used for.

For example, this guy:
[url=http://www.stargatewars.com/stats.php?id=14474]Tempus [/url] wrote:Covert Mission Report
Under the cover of night, your 1,945 Infiltration Units sneak into the realm of Tempus .
Your Infiltration Units move stealthily through the lands of Tempus undetected. They are able to gather many documents recording the status of weapons, army size and preparedness, and fortifications. Unfortunately, in order to avoid detection, they are not able to provide complete information. Your Chief of Intelligence provides you with the information gathered:


Army Size:
Unit Type
Attackers Defenders Untrained

Mercenaries 0 0 0
Jaffa Army 0 0 15174
Super Soldiers 5 0 ???


Military Stats
Strike Action: 128,000
Defensive Action 0
Covert Skill: 12
Covert Operatives: 0

Anti-Covert Skill: 0
Anti-Covert Operatives: ???
Attack Turns: 3434
Unit Production: 613
Technology Stats
Siege Tech: None
Fortification Tech: Cult Base
Covert Tech: None
Anti-Covert Tech: None
Race Unique Tech: None



Weapons
Name Type Quantity Strength
Targeted Gate Weapon Attack 5 ???/2560
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Naquitis
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Post by Naquitis »

Matt Huang wrote:
Naquitis wrote:
Matt Huang wrote: I'd do the spying myself, but I find it much more useful to spy on my allies when they ask for a check, and otherwise scope out potential targets.
I currently have a farm list of 5 pages, so my covert turns don't go to much use. I rarely need to scope out a target, although I'm trying to find some good raid targets at the moment, but I can't seem to find anyone, sadly.
Ah, but that's what your covert turns are supposed to be used for.

For example, this guy:
[url=http://www.stargatewars.com/stats.php?id=14474]Tempus [/url] wrote:Covert Mission Report
Under the cover of night, your 1,945 Infiltration Units sneak into the realm of Tempus .
Your Infiltration Units move stealthily through the lands of Tempus undetected. They are able to gather many documents recording the status of weapons, army size and preparedness, and fortifications. Unfortunately, in order to avoid detection, they are not able to provide complete information. Your Chief of Intelligence provides you with the information gathered:


Army Size:
Unit Type
Attackers Defenders Untrained

Mercenaries 0 0 0
Jaffa Army 0 0 15174
Super Soldiers 5 0 ???


Military Stats
Strike Action: 128,000
Defensive Action 0
Covert Skill: 12
Covert Operatives: 0

Anti-Covert Skill: 0
Anti-Covert Operatives: ???
Attack Turns: 3434
Unit Production: 613
Technology Stats
Siege Tech: None
Fortification Tech: Cult Base
Covert Tech: None
Anti-Covert Tech: None
Race Unique Tech: None



Weapons
Name Type Quantity Strength
Targeted Gate Weapon Attack 5 ???/2560
Rank: 13,921

I can't hit him.

Due to the nature of personelle raids, you can only travel to a maximum of your rank plus 10, tenfold, to engage.

I'm ranked at 295. :?

Besides, for raids, I usually try to target those with about 40k UU or more. After I ascend, I might keep a low strike and low mothership for a while and suck up some UU from dead accounts. 8)
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Post by Nephtys »

You get a TON of covert turns. I've never even been close to running out.

Might as well use 'em. A recon is low risk, and easy to pull off.
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Post by Lancer »

Naquitis wrote:Rank: 13,921

I can't hit him.

Due to the nature of personelle raids, you can only travel to a maximum of your rank plus 10, tenfold, to engage.

I'm ranked at 295. :?

Besides, for raids, I usually try to target those with about 40k UU or more. After I ascend, I might keep a low strike and low mothership for a while and suck up some UU from dead accounts. 8)
Ah, right. Been a while since I did a unit-snatcher raid. Still, the lower members may find it useful.
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Post by Naquitis »

Nephtys wrote:You get a TON of covert turns. I've never even been close to running out.

Might as well use 'em. A recon is low risk, and easy to pull off.
I've run out of Covert Turns plenty of times. Sabbing takes 3 covert turns, where as recon only costs 1. Recently my allaince has called for a lot of sabbing.
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Post by Naquitis »

Matt Huang wrote:
Naquitis wrote:Rank: 13,921

I can't hit him.

Due to the nature of personelle raids, you can only travel to a maximum of your rank plus 10, tenfold, to engage.

I'm ranked at 295. :?

Besides, for raids, I usually try to target those with about 40k UU or more. After I ascend, I might keep a low strike and low mothership for a while and suck up some UU from dead accounts. 8)
Ah, right. Been a while since I did a unit-snatcher raid. Still, the lower members may find it useful.
Magdalia
http://www.stargatewars.com/stats.php?id=19821
plomak
http://www.stargatewars.com/stats.php?id=26420

Give those two a little bit of a peak, I don't think you can spy on them, but raid them and see what you pull up. They're depleted to me.
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Post by Lancer »

Magdalia wrote:Covert Mission Report
Under the cover of night, your 1,956 Infiltration Units sneak into the realm of Magdalia .
Your Infiltration Units move stealthily through the lands of Magdalia undetected. They are able to gather many documents recording the status of weapons, army size and preparedness, and fortifications. Unfortunately, in order to avoid detection, they are not able to provide complete information. Your Chief of Intelligence provides you with the information gathered:


Army Size:
Unit Type
Attackers Defenders Untrained

Mercenaries 65 19 104
Jaffa Army 264 0 18511
Super Soldiers 306 73 224965


Military Stats
Strike Action: 31,738,048
Defensive Action 0
Covert Skill: 16
Covert Operatives: 33

Anti-Covert Skill: 0
Anti-Covert Operatives: 0
Attack Turns: 4000
Unit Production: 2002
Technology Stats
Siege Tech: Hatak Mothership Support
Fortification Tech: Dominated World
Covert Tech: Personelle Stealth Tech
Anti-Covert Tech: None
Race Unique Tech: Advanced Host Processing Facility
You also notice an empty MotherShip docking facility...



Weapons
Name Type Quantity Strength
Targeted Gate Weapon Attack 769 2560/2560
plomak wrote:Covert Mission Report
Under the cover of night, your 1,956 Infiltration Units sneak into the realm of plomak .
Your Infiltration Units move stealthily through the lands of plomak undetected. They are able to gather many documents recording the status of weapons, army size and preparedness, and fortifications. Unfortunately, in order to avoid detection, they are not able to provide complete information. Your Chief of Intelligence provides you with the information gathered:


Army Size:
Unit Type
Attackers Defenders Untrained

Mercenaries 0 24 22
Jaffa Army 0 0 18523
Super Soldiers 1500 73 ???


Military Stats
Strike Action: 101,184,000
Defensive Action 0
Covert Skill: 17
Covert Operatives: 33

Anti-Covert Skill: 0
Anti-Covert Operatives: 0
Attack Turns: 4000
Unit Production: 1516
Technology Stats
Siege Tech: Hatak Mothership Support
Fortification Tech: Dominated World
Covert Tech: ???
Anti-Covert Tech: None
Race Unique Tech: Advanced Host Processing Facility



Weapons
Name Type Quantity Strength
Targeted Gate Weapon Attack 2539 2560/2560
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Naquitis
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Post by Naquitis »

Matt Huang wrote:*snip*
Hmm, I underestimated your spy skills lol. Forgot you were rep. ^^;;

EDIT: well the fact that they don't have much in the ways of spies helps a bit too. :roll:
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Soontir C'boath
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Post by Soontir C'boath »

I think I'm going to let my main idle for awhile. I want to try and attain the supporter status which requires me to save a couple hundred turns to get it.
I have almost reached the regrettable conclusion that the Negro's great stumbling block in his stride toward freedom is not the White Citizen's Counciler or the Ku Klux Klanner, but the white moderate, who is more devoted to "order" than to justice; who constantly says: "I agree with you in the goal you seek, but I cannot agree with your methods of direct action"; who paternalistically believes he can set the timetable for another man's freedom; who lives by a mythical concept of time and who constantly advises the Negro to wait for a "more convenient season."
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Post by fuzzymillipede »

Naquitis, I'm sorry but I have an offer for 3.7 mil naq a turn, I'm switching commanders for awhile.

You said you didn't want any more officers, so if you can remove me (gizmo) from your officers somehow, please do so. Again I'm sorry for any trouble I may have caused.
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Post by Lancer »

You can switch commanders just by clicking on the "make this user my commander." If your last switch was more than 24 hours ago (and dismissals from commanderss count), then you should be able to switch commanders without any problem.
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Post by Naquitis »

fuzzymillipede wrote:Naquitis, I'm sorry but I have an offer for 3.7 mil naq a turn, I'm switching commanders for awhile.

You said you didn't want any more officers, so if you can remove me (gizmo) from your officers somehow, please do so. Again I'm sorry for any trouble I may have caused.
It's all good, I didn't even expect to get this many officers from my offers lol. I dismissed you.

Waiting for Ender to join up since he said he would, then I plan to lock my commander status.
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fuzzymillipede
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Post by fuzzymillipede »

Ok, I guess it's best for me to stick with him for the time being. I need to wait quite a while, I just joined him a few hours ago... Sorry about all the commander-hopping, but I go where the money goes.
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Post by Naquitis »

Soontir C'boath wrote:I think I'm going to let my main idle for awhile. I want to try and attain the supporter status which requires me to save a couple hundred turns to get it.
Supporter status isn't all that it's cranked up to be. Although you can sell your market turns to try and get some naq/UU/turns for it, at 1,340,000,000 Naquadah for 870 Turns for 7,700 Untrained for 10USD, I can't even use the market. :?
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Post by Ender »

heh, some motherfucker was basically trying to overly farm me, He hit me 6 times killed something like a dozen of my troops and a dozen infiltrators and made off with something like 8 mil in naq total (0 the last 2 times). I also think he's the one who sabotaged me (took out 9000 weapons, about 12 mil of what I was storing up)

I hit him once and made of with over 31 million naq. :twisted:
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Post by Noble Ire »

Ender wrote:heh, some motherfucker was basically trying to overly farm me, He hit me 6 times killed something like a dozen of my troops and a dozen infiltrators and made off with something like 8 mil in naq total (0 the last 2 times). I also think he's the one who sabotaged me (took out 9000 weapons, about 12 mil of what I was storing up)

I hit him once and made of with over 31 million naq. :twisted:
Name? It sounds as though you delivered an effective counter-strike, but considering that Crystalforce is too powerful on the regular server for us now, I need some non-farming targets.
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