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Re: SDN Worlds 4 Commentary Thread III
Posted: 2010-10-24 12:39am
by Kartr_Kana
Well it was named after the
Moldy Crow from Jedi Knight, but I liked
Moldy Bragulan better for our Universe.

Re: SDN Worlds 4 Commentary Thread III
Posted: 2010-10-24 12:46am
by Shroom Man 777
That is a great name.
Tanasinn, I like your stories of post-revolutionary consolidation. Good stuff, mans.
Re: SDN Worlds 4 Commentary Thread III
Posted: 2010-10-24 03:19am
by Simon_Jester
Fingolfin_Noldor wrote:Simon_Jester wrote:Still gets one. That's what logarithmic scales are for, silly!
If you want a never ending logarithmic scale, sure!

Why wouldn't I?
Re: SDN Worlds 4 Commentary Thread III
Posted: 2010-10-24 04:16am
by Fingolfin_Noldor
Simon_Jester wrote:Fingolfin_Noldor wrote:Simon_Jester wrote:Still gets one. That's what logarithmic scales are for, silly!
If you want a never ending logarithmic scale, sure!

Why wouldn't I?
Not if the God Emperor is at the top end of the scale.
*God Emperor obliterates an entire Imperator Titan*
Re: SDN Worlds 4 Commentary Thread III
Posted: 2010-10-24 04:19am
by Kartr_Kana
Hey Fin, Simon was educating me on 40k plasma weapons and I was wondering if you had any pointers for Kyle Wolfs pistol and it's capabilities?
Re: SDN Worlds 4 Commentary Thread III
Posted: 2010-10-24 04:26am
by Simon_Jester
Fingolfin_Noldor wrote:Not if the God Emperor is at the top end of the scale.
*God Emperor obliterates an entire Imperator Titan*
[God-Emperor's rating rises by two points]
Logarithmic. Scale. Scientists use them for a reason.
Re: SDN Worlds 4 Commentary Thread III
Posted: 2010-10-24 04:28am
by Fingolfin_Noldor
Kartr_Kana wrote:Hey Fin, Simon was educating me on 40k plasma weapons and I was wondering if you had any pointers for Kyle Wolfs pistol and it's capabilities?
What.. are those?
Re: SDN Worlds 4 Commentary Thread III
Posted: 2010-10-24 04:42am
by Kartr_Kana
Kyle Wolf is a thinly disguised Kyle Katarn from Dark Forces 2: Jedi Knight but instead of the Bryar Pistol he uses an Astartes plasma pistol. Simon was telling me that plasma weapons in the WH40k 'verse are anti-tank weapons and should be able to punch through an APC. I'm wondering how gracefully they've transferred to our SDNW4 'verse. Especially since most of my WH40k knowledge comes from ECR's Squelch of Empires and the Dawn of War games.
Re: SDN Worlds 4 Commentary Thread III
Posted: 2010-10-24 05:08am
by KlavoHunter
Given what I know about the definition of "Plasma Pistol" in 40k, and the definition of "APC" as opposed to "IFV"...

Yeah, I tend to see Byzantine equipment as being on the higher-end of the SDNW4verse's weaponry, since they have more or less completely sacrificed their entire culture to the making of war.
Re: SDN Worlds 4 Commentary Thread III
Posted: 2010-10-24 06:55am
by Fingolfin_Noldor
Kartr_Kana wrote:Kyle Wolf is a thinly disguised Kyle Katarn from Dark Forces 2: Jedi Knight but instead of the Bryar Pistol he uses an Astartes plasma pistol. Simon was telling me that plasma weapons in the WH40k 'verse are anti-tank weapons and should be able to punch through an APC. I'm wondering how gracefully they've transferred to our SDNW4 'verse. Especially since most of my WH40k knowledge comes from ECR's Squelch of Empires and the Dawn of War games.
The Byzantine Imperium's weaponry are on the higher end of the WH40K's weaponry, and on par with the Eldar's weaponry (what with our Warp cannons and all which are still distinctly Eldar weapons in the WH40K universe).
Yes we do have plasma weapons, from pistols to rifles, to heavy guns (such as capital ship scale weapons which are found on capital ships and Titans). All well and good, and I'm of course hand waving the fact that plasma simply ignites the air. Of course maybe if some magnetic bottle that could wrap around the plasma and prevent the plasma from actually coming into contact with the air...
Re: SDN Worlds 4 Commentary Thread III
Posted: 2010-10-24 10:32am
by Simon_Jester
For capital ship weapons, the option of neutral plasma beam occured to me, though I dunno how you'd accelerate it. For warships, a plasma cannon might just be a mass driver designed with homicidal indifference to accidentally vaporizing the projectile with waste heat during the acceleration stage...
Re: SDN Worlds 4 Commentary Thread III
Posted: 2010-10-24 10:40am
by Ryan Thunder
Fingolfin_Noldor wrote:Of course maybe if some magnetic bottle that could wrap around the plasma and prevent the plasma from actually coming into contact with the air...
That's the usual excuse these days, but it'd be trivially easy to create a similar and stronger field to deflect it.
Nah, just handwave it. It's a plasma cannon. Who cares how it works?
Re: SDN Worlds 4 Commentary Thread III
Posted: 2010-10-24 12:29pm
by Fingolfin_Noldor
Simon_Jester wrote:For capital ship weapons, the option of neutral plasma beam occured to me, though I dunno how you'd accelerate it. For warships, a plasma cannon might just be a mass driver designed with homicidal indifference to accidentally vaporizing the projectile with waste heat during the acceleration stage...
Well, that's quite the kicker really...
On the other hand, well, we could resort to the good o' anti-tank projectiles with plasma contained in a magnetic bottle.
Re: SDN Worlds 4 Commentary Thread III
Posted: 2010-10-24 01:43pm
by Simon_Jester
Fingolfin_Noldor wrote:Simon_Jester wrote:For capital ship weapons, the option of neutral plasma beam occured to me, though I dunno how you'd accelerate it. For warships, a plasma cannon might just be a mass driver designed with homicidal indifference to accidentally vaporizing the projectile with waste heat during the acceleration stage...
Well, that's quite the kicker really...
I'm not sure I take your meaning.
But yes, that's actually a major hard-SF concern with coilgun design; the amount of energy it takes to accelerate a solid projectile to speeds of, say, ten kilometers a second is roughly comparable to the amount of energy it takes to melt or vaporize it. If you can design something that just
doesn't care about vaporizing the shell on its way out the gun, you'd probably be able to achieve much higher kinetic energy in the resulting
shell cloud of superheated gas/plasma.
Still better if you can design something that lets you do this while at the same time preserving some degree of coherence in the resulting high-speed plasma blob. Which is where I got the idea for the plasma cannon being used by Force Lord's Centrality Navy and the pirates they're fighting (the focus of my recent posts).
Re: SDN Worlds 4 Commentary Thread III
Posted: 2010-10-24 01:51pm
by Shroom Man 777
Maybe we could chalk it up to a heretofore unknown future design inconceivable to primitive early 21st century humans in primitive paleo-internet discussion boards.

Re: SDN Worlds 4 Commentary Thread III
Posted: 2010-10-24 02:13pm
by PeZook
Or it's just a monicker, much like a "boltgun" doesn't actually fire wooden bolts, yes?
Re: SDN Worlds 4 Commentary Thread III
Posted: 2010-10-24 02:18pm
by Simon_Jester
Oh of course. I don't even try to speculate about how the details of how this stuff is implemented. But the broad strokes, the "what is a plasma beam, physically, why would we want to use as a weapon something that can be described as a plasma beam..." that I find entertaining.
And again, just to soothe any tempers ruffled by my foray into hard-SF questions, I don't ask any more respect for it than Shroomy does for his penis jokes; in both cases it's a personal habit that we hope others will be amused by, nothing more and nothing less.
Re: SDN Worlds 4 Commentary Thread III
Posted: 2010-10-24 02:23pm
by Shroom Man 777
Hey, it's cool man. And yes, I do like your details into particulate physicsing, which is excellent since you are an actual science major who is writing about stuff in a knowledgeable way that is not BS (unlike poor attempts at technobabble, like Star Trek or whatever). It's like how Stuart is good to read when he's rattling on the stuff he knows about, exactly like that, although your writings are also entertainings because they have other things going for them.
Re: SDN Worlds 4 Commentary Thread III
Posted: 2010-10-24 02:32pm
by Simon_Jester
Aww. Thanks, mang.
The Umerians began as nothing but an exercise in "writing what I know:" parodies of my coworkers and large particle beams. I suppose they've just sort of grown from there.
Re: SDN Worlds 4 Commentary Thread III
Posted: 2010-10-24 03:05pm
by RogueIce
Simon_Jester wrote:And again, just to soothe any tempers ruffled by my foray into hard-SF questions, I don't ask any more respect for it than Shroomy does for his penis jokes; in both cases it's a personal habit that we hope others will be amused by, nothing more and nothing less.
Heh heh.. You said hard...
...
God damn you, Shroom!
Anyway, on a more serious note, I'm glad I didn't get any Halo fanboy flak for Cortana. Maybe that means I can safely introduce the Pelican aerospace troop transport!
Re: SDN Worlds 4 Commentary Thread III
Posted: 2010-10-24 03:09pm
by Ryan Thunder
RogueIce wrote:Anyway, on a more serious note, I'm glad I didn't get any Halo fanboy flak for Cortana. Maybe that means I can safely introduce the Pelican aerospace troop transport!
Actually, I just hadn't noticed.
<snip a hundred kilobytes of nerdrage>
I'll have to start babbling about bolos at this rate...
Re: SDN Worlds 4 Commentary Thread III
Posted: 2010-10-24 03:11pm
by Shroom Man 777
Man, the guy has Cortanas and Lizard Master Chief, but he won't deign having enormous motorcycles or ridiculously huge swords wielded by evil geostigma-ridden albinos. Does that seem rite to you?
KATR KANA: Hanson!
Re: SDN Worlds 4 Commentary Thread III
Posted: 2010-10-24 03:18pm
by Simon_Jester
Former Operative Early:
"Yep. Seems right to me."
Re: SDN Worlds 4 Commentary Thread III
Posted: 2010-10-24 03:23pm
by PeZook
RogueIce wrote:
Anyway, on a more serious note, I'm glad I didn't get any Halo fanboy flak for Cortana. Maybe that means I can safely introduce the Pelican aerospace troop transport!
Dude, we mutilated pretty much every sci-fi franchise there is...and you expected fanboy rage for an innocous reference?

Re: SDN Worlds 4 Commentary Thread III
Posted: 2010-10-24 03:35pm
by Shinn Langley Soryu
RogueIce wrote:Anyway, on a more serious note, I'm glad I didn't get any Halo fanboy flak for Cortana. Maybe that means I can safely introduce the Pelican aerospace troop transport!
My Imperial Guards are basically UNSC Marines, I already use the
UH-144 Falcon as an ultra-light troop transport, and the
Wendee Lee class destroyer and its subclasses are basically the
UNSC Destroyer. Unfortunately, Tanasinn stole the UNSC Frigate design for his cruisers before I could lay a claim to it, and I recall Sorchus using a Covenant ship design somewhere. That's basically it as far as
Halo-derived designs go in this game.
Maybe the SDNW4 Pelican was a joint Haruhiist-Shinra project designed to replace dropships in both nations' militaries. The Holy Empire and the Shinra Republic are allies, after all; there may be a few shared projects here and there.