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Re: SD.Net World Redux Comment Thread VI
Posted: 2009-03-30 11:30pm
by Beowulf
Stas Bush wrote:He should've really been executed, failing that: assassinated. Yeah, that's my inner evil voice speaking.
Right. My nation, my decisions. I'm a big softie, and decided he could be reformed by not being a ruling position. Also note: I removed his capability to do that again by integrating his forces with mine, and removing them from the control of the Governor of Tian Jiao.
Re: SD.Net World Redux Comment Thread VI
Posted: 2009-03-30 11:32pm
by CmdrWilkens
Czechmate wrote:Yeah. Beo summarizes it perfectly.
Also, Stas, keep these things to yourself. This is not a referendum for you to involve your opinion in. It's up to Beowulf.
Relax dude its OOC where we can talk about the joyous end of the world (e.g. PeZook and I talking about a gigantic MESSvFUN/preCATO war and the destruction it would bring), or the elemination of figures standing between you and political or diplomatic advantage.
Re: SD.Net World Redux Comment Thread VI
Posted: 2009-03-30 11:33pm
by Czechmate
CmdrWilkens wrote:Relax dude its OOC where we can talk about the joyous end of the world (e.g. PeZook and I talking about a gigantic MESSvFUN/preCATO war and the destruction it would bring), or the elemination of figures standing between you and political or diplomatic advantage.
It's cool. I think things like that are fun. I just don't like Stas sticking his big red beak in my business.
Re: SD.Net World Redux Comment Thread VI
Posted: 2009-03-30 11:51pm
by Beowulf
Stas Bush wrote:Also, if you lost your nation in-game due to it's destruction, or your removal as a ruler, I guess that's tough luck.
STGODs have always had the option of rejoining later on. Usually with the penalty of having another starting nation, not a nation that's gone through all the increases from warring or build up in prelude to war. Another option is getting someone to give you their nation (which is what Klavo did).
Re: SD.Net World Redux Comment Thread VI
Posted: 2009-03-31 12:01am
by Czechmate
Beo has suggested, on AIM, that I make a nation based on the exiled Eastchester family. I think it's an interesting idea. And before Stas opens his gods-damned mouth again, I have learned a fair bit of restraint under Beo's tutelage and am quite unlikely to nuke anyone.
Does anyone (who is not Stas) know if Misteria (Pollux's country) actually exists, or if it just disappeared into limbo? I'd like to use that island chain if it is available. Otherwise, I'll pick another cluster of islands from amongst the archipelagos north of Velaria.
Re: SD.Net World Redux Comment Thread VI
Posted: 2009-03-31 12:10am
by K. A. Pital
Czechmate wrote:And before Stas opens his gods-damned mouth again, I have learned a fair bit of restraint under Beo's tutelage ... I just don't like Stas sticking his big red beak in my business.
Haw-haw-haooo. Relax man, I'm
retired.
Re: SD.Net World Redux Comment Thread VI
Posted: 2009-03-31 12:30am
by Czechmate
You just give off...bad vibes. Even in your fuhrerdiktatbunker. But I will lay this to rest if you do the same.
Anyhow. I'm planning to turn Misteria into the Royal Dominion of Amako, since Pollux seems to have disappeared. If anyone has a good reason to object, I'm all ears. My primary reason for taking Misteria is simply that it has a nice map I can use, instead of having to make one from scratch based on one of the Pacific island chains above Velaria.
Re: SD.Net World Redux Comment Thread VI
Posted: 2009-03-31 12:51am
by Steve
I object, there are other island chains in the North Pacific you can use anyway.
Re: SD.Net World Redux Comment Thread VI
Posted: 2009-03-31 12:54am
by Czechmate
Steve wrote:I object, there are other island chains in the North Pacific you can use anyway.
EDITED: Okay, and what is your reasoning other than "I object, you can't do that"?
Re: SD.Net World Redux Comment Thread VI
Posted: 2009-03-31 01:00am
by Steve
Because Misteria has already been involved in events in the STGOD (Like San Dorado showing off it's forces in taking the exiled Tsar prisoner) and I dislike retconning?
Because I find it completely ridiculous to have a land named one way, with one cultural leaning, then turn around and name it something completely different (for the same reason I opposed Zablorg taking over al-Ghazzara and calling it "Ford Prefect's Country" with an entirely different background than the region would mandate)?
Because Pollux might want to return eventually?
Because I think we have enough unclaimed, undefined territories of that size already that I think should be filled in first?
Consider them in any order you want.
Re: SD.Net World Redux Comment Thread VI
Posted: 2009-03-31 01:01am
by Czechmate
That is proper reasoning. I will therefore choose a different island chain.
Re: SD.Net World Redux Comment Thread VI
Posted: 2009-03-31 01:07am
by Steve
Re: SD.Net World Redux Comment Thread VI
Posted: 2009-03-31 01:14am
by Czechmate
i was thinking of the one due north of Tanvarika.
Re: SD.Net World Redux Comment Thread VI
Posted: 2009-03-31 01:43am
by Ryan Thunder
Random idea for my air defense; a nuclear-powered
blended wing body aircraft about the size of one of
these bastards, with its own point-defense and submarine-torpedo-style "missile tubes". It'd have its own targeting radar and carry, at a guess, some 50-60 Phoenix-equivalent missiles. Or perhaps a proportionally smaller number of Genie (

! ) equivalent missiles with homing packages.
It's probably big enough to fit it all in there, I'm just wondering if it's worth the trouble to build one or two of them.

Re: SD.Net World Redux Comment Thread VI
Posted: 2009-03-31 02:26am
by K. A. Pital

Something like this? Nah, too large and would never fly with real physics.
Like this maybe?

The UCSR could possibly sell you the plans for that... nuclear powered flying wing, the M-57.

Re: SD.Net World Redux Comment Thread VI
Posted: 2009-03-31 03:16am
by Czechmate
I have that game, and that is a damn sexy Su-33 paintscheme. Pity they're the badguys.
Re: SD.Net World Redux Comment Thread VI
Posted: 2009-03-31 09:09am
by Ryan Thunder
Stas Bush wrote:<snip images>
Something like this? Nah, too large and would never fly with real physics.
I suppose. I have a feeling that that's quite a bit larger than what I had in mind, though...
Not to mention; what's the deal with that ridiculous
bay underneath it? Is that one of those retarded airborne aircraft carriers?
Like this maybe?
<snip image>
The UCSR could possibly sell you the plans for that... nuclear powered flying wing, the M-57.

What's it got and what's it worth?

Re: SD.Net World Redux Comment Thread VI
Posted: 2009-03-31 09:59am
by Shroom Man 777
Czechmate wrote:I have that game, and that is a damn sexy Su-33 paintscheme. Pity they're the badguys.
It would be cooler for the Crimsons to make use of the Yellow Squadron, mangs.
Shroomania already has the (I)S.A.F.
EDIT:
PEZOOK: What's the status of our Moonbeam Madness, anywhoo?
Re: SD.Net World Redux Comment Thread VI
Posted: 2009-03-31 11:21am
by RogueIce
Steve wrote:Because Pollux might want to return eventually?
I seem to recall reading somewhere that he was banned, but I can't remember and Parting Shots doesn't have anything. Maybe Beo as a mod would know something?
Re: SD.Net World Redux Comment Thread VI
Posted: 2009-03-31 11:25am
by PeZook
Shroom, all I have to do is find a little time to write it
Perhaps today, probably tomorrow.
Re: SD.Net World Redux Comment Thread VI
Posted: 2009-03-31 11:27am
by RogueIce
So I go to Baerne, trust you with my secret travel plans, and then you want to join CATO without even considering the MESS (yes we accept people outside the usergroup, FYI)?
This makes me sad...

Re: SD.Net World Redux Comment Thread VI
Posted: 2009-03-31 11:29am
by Shroom Man 777
he must be afraids to contracts the GEOSTIGMA
You should totally go One-Winged Angel on his ass!
Hey RogueIce, when I end up in your place, what should I talks to you abouts? CATO-Shinran friendships regarding Japanistan?
How about some joint naval exercises? Shroomania is pretty tight with Canissia, all things considered.
Re: SD.Net World Redux Comment Thread VI
Posted: 2009-03-31 11:35am
by RogueIce
Shroom Man 777 wrote:he must be afraids to contracts the GEOSTIGMA
I wasn't that big a fan of
Advent Children, you know.
You should totally go One-Winged Angel on his ass!
Only if I get the music, too.
[quote="Shroom Man 777"Hey RogueIce, when I end up in your place, what should I talks to you abouts? CATO-Shinran friendships regarding Japanistan?
How about some joint naval exercises? Shroomania is pretty tight with Canissia, all things considered.[/quote]
I suppose that works. Maybe some other stuff, too. You'll find out when we meet up. Assuming my schedule doesn't make me vanish or something.
Re: SD.Net World Redux Comment Thread VI
Posted: 2009-03-31 11:43am
by Shroom Man 777
I was totally intending to use Shinra's pictures in Advent Children, particularly with him under the robes on the wheelchair, when I go over there.
Like how Arik was Ozymandias! IT WAS TOTALLY APPROPRIATE!
The One Winged Angel Sephiroth Theme must totally be Shinra's national anthem.
Re: SD.Net World Redux Comment Thread VI
Posted: 2009-03-31 11:54am
by RogueIce
Shroom Man 777 wrote:I was totally intending to use Shinra's pictures in Advent Children, particularly with him under the robes on the wheelchair, when I go over there.
But...why? There's no reason for me to be in a wheelchair, much less covered in robes. And despite the name I don't really look like the character. Though I do sport the suit from time to time.
Shroom Man 777 wrote:The One Winged Angel Sephiroth Theme must totally be Shinra's national anthem.
Already have one