Page 40 of 52
Posted: 2006-04-22 11:33am
by brianeyci
Shark you've got six minutes until the turn autoexecutes...
<edit>My bad you still got a day, I saw 22 instead of 23 for some reason.</edit>
Brian
Posted: 2006-04-22 07:45pm
by Arthur_Tuxedo
Covenant wrote:Neph had a good idea for the mod a ways back, make all the shipclasses rated as 'fighters' and carried via jumpships, but have the same KT loads as they do now. So to transfer anything to a new system you'd need to have it ferried via a big ship. That might be interesting for a low tech race's option, but I see it as over-encouraging the "Huge Ultra Mega Fleet" mentality.
That mod already exists. Look up the Highliner mod.
Posted: 2006-04-22 10:46pm
by Trogdor
Hey, if I order a ship to be retrofitted and order it to move in the same turn, will it move before or after the new component's been repaired?
Posted: 2006-04-22 10:51pm
by brianeyci
From the SE:IV FAQ looks like repair comes after movement so you're out of luck.
A) UNIT LAUNCHING, planets
B) TREATY CHANGES, TRADES
C) MOVEMENT, 30 days, combat at every 5tth day.
-MINELAYING
-MINE SWEEPING
-UNIT LAUNCHING, ships
-LOADING
-UNLOADING
-STELLAR MANIPULATION
-SHIP/FLEET EXPERIENCE, combat
D) INTEL
E) RESOURCE CONVERSION
F) RETROFIT/MOTHBALL
G) REPAIR
H) INCOME
I) MAINTENANCE
J) RESEARCH
K) PRODUCTION
L) SHIP/FLEET EXPERIENCE, facility
Brian
Posted: 2006-04-22 10:57pm
by Trogdor
No biggie. I just want to know how quickly I can restore the jump gate. Thanks.
Posted: 2006-04-23 09:29pm
by brianeyci
Gone from this place and my SE:IV turns until Wednesday (EST) morning. Uploaded all my turns

.
Ttyl!
Brian
Posted: 2006-04-27 10:30pm
by brianeyci
Presenting the Advanced Military Outpost, for a mere one hundred billion dollars.
Now take a look at the upgrade. You can feel the difference.
And of course if you want to be number one,
A thoroughly tested and well documented modification. No need to look in the data files at all to figure things out like how powerful breaching pods are since the actual strength isn't written in the description, no sirree.
Brian
Posted: 2006-04-27 11:36pm
by Tobor
ANyone know if ancient neurotech does anything
Posted: 2006-04-27 11:36pm
by Trogdor
Brian, if you're trying to say that this mod is half-arsed, I think Dalton beat you to it by about ten pages or so.

Posted: 2006-04-27 11:38pm
by Covenant
What the hell is that thing from? That is a terrifying beast of a facility. Doesn't kill anything but it's a really overpowered monster in most every other ways. Is that from B5?
Posted: 2006-04-27 11:39pm
by brianeyci
Tobor wrote:ANyone know if ancient neurotech does anything
Checking the data files (ugh) it does nothing.
Trogdor wrote:Brian, if you're trying to say that this mod is half-arsed, I think Dalton beat you to it by about ten pages or so. :Razz:
Liar. I know of no Dalton.
Brian
Posted: 2006-04-27 11:40pm
by brianeyci
Covenant wrote:What the hell is that thing from? That is a terrifying beast of a facility. Doesn't kill anything but it's a really overpowered monster in most every other ways. Is that from B5?
Well it kind of looks like Mars. Kind of, as in I'd have to take off my 500 degree glasses or down a couple beers.
Brian
Posted: 2006-04-27 11:58pm
by Trogdor
brianeyci wrote:Trogdor wrote:Brian, if you're trying to say that this mod is half-arsed, I think Dalton beat you to it by about ten pages or so. :Razz:
Liar. I know of no Dalton.
Brian
Yeah, you know, you sold him a massive but obsolete fleet, tried to enslave his people, etc.
What's a hardened structure anyway? Is it destroyed last or something?
Posted: 2006-04-28 12:04am
by brianeyci
From the data files, it gives five thousand shields.
Brian
Posted: 2006-04-28 12:09am
by Trogdor
That would actually be pretty good if the structure weren't so expensive. The only worlds you could build the things on in any reasonable amount of time are the big ones with big populations, and nobody's going to attack one of those without the fire power to knock out four thousand shields. After all, mass drivers do 1k damage per hit.
Posted: 2006-04-28 12:21am
by Kojiro
I'd attack it.

Posted: 2006-04-28 12:22am
by Tobor
I have two of them from a while ago. THe fact that they give all my fleets ~20% efficiency and then give the same in fleet experience, whatever that does just seems too good to pass up if your fleet is sitting around it may as well be getting better.
Posted: 2006-04-28 12:23am
by brianeyci
Five thousand shields is nothing. One of Uranium's new railgun light cruisers (assuming he took my advice) could take down 3k hit points in one combat round.
Brian
Posted: 2006-04-28 01:00am
by brianeyci
Fuck I got gipped Malfadorian Graveyards my ass

.
Brian
Posted: 2006-04-28 01:09am
by Trogdor
Oh man, now all you need is the Malfadorian houses and...some other Malfadorian structure (I forget what) and you'll have the complete worthless set.

Posted: 2006-04-30 01:15am
by Kojiro
Can I assume then that the M6 council chambers are not sealed?
Posted: 2006-04-30 01:19am
by brianeyci
To be honest I don't know. I don't remember a peanut gallery, but if it's a security council meeting then I don't care if it is, I'll delete my last post haha.
Actually no need to delete, Marxis' transmission could be at the same time as Lyta makes her announcement and be totally unrelated. Another Marxis' lie like the VX gas hahaha.
Brian
Posted: 2006-04-30 01:24am
by Kojiro
It was intended to be for the council's ears only, though it's not inconcievable Marxis has a mole. Broadcasting a response would kinda let everyone know though. I guess it's up to Uranium but if it's not secure just assume the offer went straight to Earthdome.
Posted: 2006-04-30 01:26am
by brianeyci
Marxis has lots of moles, but after the last purging and Uraniun's "most highly paid intelligence force in the galaxy" and Black Watch, I think a lot of his moles got purged or are being fed bad information.
So I'm going with it being another Marxis lie and editing it to look that way. I can't imagine China having a mole in Rumsfeld's office or anything like that.
A well-timed Marxis lie but oh well haha.
Brian
Posted: 2006-04-30 02:38am
by Uraniun235
It's not an idle statement; last I checked, I have the most intel points out of anyone.
