UFP/Galactic Empire vs. Manticore/Commonwealth

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Renewed_Valour1
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UFP/Galactic Empire vs. Manticore/Commonwealth

Post by Renewed_Valour1 »

Manticore/Commonwealth:

Two years before the intended Nietzschean rebellion the Commonwealth discovers a wormhole into Manticore space. The resulting influx of additional vessels and new technology/expertise results in the Nietzscheans canceling their rebellion in favor of sticking with the Commonwealth. The Manties within short order join the Commonwealth as a new member resulting in their navy becoming part of the High Guard and an influx of new technologies. Honor Harrington has meanwhile risen to the admiralty in the High Guard.

Within short order the two see the advantages of mating High Guard AG technology with Impeller Wedges. The resulting combination is ships with wedges and sidewalls having the acceleration of your standard High Guard capital ship of similar size. The Manties have refitted all vessels from light cruisers on up in such a manner and are working on the smaller vessels. The High Guard has meanwhile refitted their DSX, DSAs, and Glorious Heritage Cruisers in a similar manner. Due to Commonwealth's level of AG manipulation they were able to overcome the need for having a spindle shape for the ship though the solution only work on a vessel over 600m.

The two also combined their missile technologies to create several hybrid type of missiles along with carrying their traditional missiles. The other armaments of the ships remain largely the same with the High Guard retaining ELS tubes and the Manties retaining their missiles tubes and energy weapons. The former vessels of Manticore Navy have also been equipped with slipstream engines in the resulting time period.

vs.

UFP/Galactic Empire:

The battle of Endor despite the loss of the Death Star II resulted in an overwhelming Imperial victory over the Rebellion. Thrawn who rescues the Emperor from the clutches of the doomed Death Star and delivers a crippling blow to the rebel fleet instead commands the Imperial Fleet. The rebellion escapes with their senior leadership but only a few ships are left. The remnants of the Rebel Alliance had no choice but to flee deep underground while Thrawn replaces Vader as the Emperor's right hand man.

The Empire shortly afterwards discovered a wormhole leading to Federation space and sent through scouts. An Imperial blitzkrieg follows that captures the entirety of the UFP and Klingon Empire within a few months. About 40% of Starfleet fell under Imperial control after the destruction of the Federation. These vessels have been refitted with hyperdrives and are currently acting as a defensive fleet.

The Empire has concentrated their efforts in an attempt to integrate the former UFP and Klingon Empire into the infrastructure of their Empire. So rather than invading the other major powers yet they have been consolidating their gains. Federation/Klingon technology such as industrial replicators, transporters, and similar useful tidbits* have made their way onto the vessels of the Imperial Navy.


A wormhole opens from Commonwealth space into the Delta Quadrant with the Empire and Commonwealth discovering it at the same time. What happens?

* For moving equipment largely.
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omegaLancer
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what a mess

Post by omegaLancer »

Could you have made it any more confusing?..... You have mixmash of technologys... Who knows what the result....
Renewed_Valour1
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Re: what a mess

Post by Renewed_Valour1 »

omegaLancer wrote:Could you have made it any more confusing?..... You have mixmash of technologys... Who knows what the result....
I'll spell it out to make it much more simple in what technolgy each side gains.

Side 1:

Manties:
- Commonwealth AG and inertia dampening

Commonwealth:
- Wedges and Sidewalls

Both:
- Sensors
- Weapons
- Manticore missiles with High Guard AG
- High Guard missiles

Side 2:

Empire:
- Industrial Replicators
- Transporters


UFP/Klingons
-hyperdrive

Both:
Sensors
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Post by consequences »

um, didn't Wong discuss the fact that the Empire had technology similar if not superior to replicators? Before I get a knee-jerk trekkie reaction, please look at Dark Empire, and provide me with one instance where Starfleet used a similar technology.
Harrington vs. Thrawn, interesting, but Thrawn would probably win in the end
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Post by Renewed_Valour1 »

consequences wrote: Before I get a knee-jerk trekkie reaction
My only knee jerk reaction is the act of punting anyone who accuses me of being a Trekkie or Warsie. I hold both in the same plebeian status compared to other works. :lol:
.
consequences wrote: Harrington vs. Thrawn, interesting, but Thrawn would probably win in the end
Thrawn is a better strategian than Harrington in my opinion. I think Honor on the other hand is the better tactician of the two and could beat Thrawn in that area.
Any combat between the two sides is going to have to rely a lot on tactics. Side 2 will have to offset range advantage of the other side while trying for a down the throat or up the kilt shot with their turbolasers/etc. weapons to have any effect. Meanwhile Side I has to use their range and maneuverability advantage to offset the sheer firepower of the other side.
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Post by consequences »

With proper strategy Harrington's tactics will be overwhelmed. I also think that you are underestimating Thrawn's ability to get inside the minds of his opponents. The"knee-jerk trekkie"comment was more directed at Darkstar and his ilk than anything else, if you seriously think I meant you, then my apologies for not being clearer. I still don't see the Empire getting a signifigant advantage out of the alliance.
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Post by Lord of the Farce »

consequences wrote:With proper strategy Harrington's tactics will be overwhelmed. I also think that you are underestimating Thrawn's ability to get inside the minds of his opponents.
Good strategies (long term and short term) should include the expectation that the opponent would somehow get a tactical edge, and provide ways to overcome it.
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Post by HRogge »

Lord of the Farce wrote:
consequences wrote:With proper strategy Harrington's tactics will be overwhelmed. I also think that you are underestimating Thrawn's ability to get inside the minds of his opponents.
Good strategies (long term and short term) should include the expectation that the opponent would somehow get a tactical edge, and provide ways to overcome it.
White Haven was a good stategist too.
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Post by Renewed_Valour1 »

consequences wrote:I also think that you are underestimating Thrawn's ability to get inside the minds of his opponents.
I still lean toward Honor having an edge as a tactician and Thrawn having one as a strategist. Wedges and sidewalls are going to be a major surprise to even Thrawn and a pain to deal with.
consequences wrote:I still don't see the Empire getting a signifigant advantage out of the alliance.
I can see warp drive being one of them that I slipped up on and never listed. My apologies on that detail. In a tactical environment warp is a little bit more useful that microjumps. Not by much but maybe enough to give a little more flexibility in any attempt to close the range and hold at a close range.

That brings up a question Star Trek shields seem to be based on a gravitic distortion so my bet is a grav lance would go through them like butter. Now I have some idea how powerful Star Wars shield are and both ray and particle shield exist but anyone care to explain the principle they work on?
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