Bungie signs deal with Activision!!!

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Bungie signs deal with Activision!!!

Post by Whiplash »

Source 1
http://news.cnet.com/8301-13772_3-20003777-52.html
Video game giant Activision scored a major coup Thursday with the signing of a deal to publish the next franchise from Halo developer Bungie.
The partnership is intended to last 10 years and means that Activision, which is owned by Activision Blizzard, will be in a position to publish several iterations of Bungie's next franchise. Given the tremendous success of the various Halo games--all told, they have generated more than $1.5 billion in sales--an exclusive deal to publish Bungie's next series of games is a very big win for Activision, and a blow to its rival, Electronic Arts.

It's also, of course, a loss for Microsoft. That's because Bungie, which until 2007 was a Microsoft-owned studio, has had its games published by Microsoft Game Studios and has developed solely for the Xbox 360 platform and Windows computers. But now, Bungie's new deal--the financial terms of which were not revealed Thursday--will be cross-platform, meaning that the developer will likely be working on games for Sony's PlayStation 3 and possibly Nintendo's Wii.
Bungie will still finish work on the latest Halo title, Halo: Reach, which is scheduled for a fall 2010 release.
Bungie "probably didn't want to be locked into one platform," Colin Sebastian, an analyst with Lazard Capital Markets, told CNET News. "That's probably a big part of (the deal). The new deal is multiplatform."
Sebastian also said that while he didn't have any knowledge of Electronic Arts or any other publisher negotiating with Bungie, he would think that the studio would have looked at all its options before signing with Activision.
"I think there were probably multiple publishers looking at the deal," Sebastian said, "and there was obviously a financial commitment, [so Bungie went with the] publisher Bungie felt they could work best with."
Under the deal, Bungie will continue to own the intellectual property of its games, but Activision will have a 10-year exclusive right to publish them on a variety of platforms and devices. This is the first non-Microsoft partnership for Bungie since splitting from the Xbox maker in 2007. That means, according to Activision, that Bungie will now have a much broader scope for getting its games into players' hands.
In a report on Thursday morning, Sebastian wrote that he sees the deal as positive for Activision "We believe that the new publishing agreement with Bungie provides additional long-term visibility for Activision Publishing, which currently is largely dependent on the Call of Duty franchise for the bulk of its operating profits."
Sebastian also told CNET that while he didn't have any knowledge of the terms of the deal, he is certain that Activision was able to see what Bungie is working on and that, based on that analysis, the publisher was likely able to determine that it was to its benefit to make the deal and set its duration at 10 years.
And because, Sebastian pointed out, Bungie has a very well established track record and that the developer seems to have established that it knows the formulas for making commercially-viable games, he's optimistic that Activision was able to sense that it has several future hits on its hands.
"I think from Activision's perspective, if they're not going to own the intellectual property," Sebastian said, "they want some visibility that they can still publish games based on the IP. [And] that's one point in Activision's favor. It seems like they will be able to publish three or four versions of whatever it is."
Source 2
http://g4tv.com/thefeed/blog/post/70432 ... sion-.html
As the drama surrounding Call of Duty developer Infinity Ward continues to unfold, Activision has dropped a new bombshell: the company has signed a 10-year publishing agreement with Bungie to bring its "next big action game universe to market."
Activision will have the rights to publish the new intellectual property "on multiple platforms and devices." Does this extend outside Xbox 360? The press release doesn't say, but it seems likely, and in a video released to the press, Activision COO Thompas Tippl said the partnership was about bringing Bungie's next universe to "the platform of your choice."
Bungie, like Respawn Entertainment, retains the rights to the intellectual property. Few details on the project were released, not even a codename or vague release date. For all we know, Bungie's next project is years away. According to the announcement release, the deal has been in the works "over the past nine months."
In a bizarre coincidence, the news comes the same day Halo: Reach moves into open beta for select users, while the rest of the gaming world waits for the official switch to be turned on next week.
"It’s no secret that while the full might of our studio has focused on making Halo: Reach," said the studio on Bungie.net, "another core team, led by our co-founder and Studio Creative Director, Jason Jones, has already begun laying the groundwork to bring our newest universe, stories, and characters to life. Next up, the most ambitious game we’ve ever made, Halo: Reach. Built upon ten years of experience developing the Halo franchise, we’ve assembled the best team, the best technology, and the best talent to ensure that Reach is the game our fans deserve. Strap in and buckle up tight, we’re sending our baby out with a bang."
Bungie claims the partnership is simply to help the company's games reach a larger audience.
"Today, we’re poised to open a new chapter in Bungie’s history—one that begins with a partnership between Bungie and Activision and ends where we always knew it would, with World Domination," said the studio, with their tongue always firmly planted in cheek. "Our Next Big Thing now has a concrete path, leading from our studio to the platforms of our choosing. The business formalities are behind us. Our Constitution remains unchanged. We are still Bungie, still independent, and now we are free to bring our stories to an ever bigger audience."
Bungie remains partnered with Microsoft for Halo: Reach, scheduled for a release this fall on Xbox 360. Microsoft acquired Bungie back in 2000, converting their sci-fi shooter, Halo, into a breakout Xbox launch title. Bungie also produced Halo 2, Halo 3 and Halo 3: ODST for Microsoft. The studio managed to broker its independence from Microsoft just days after the launch of Halo 3 for Xbox 360.
Activision continues to deal with the fallout from the firings of former Infinity Ward leadership Vince Zampella and Jason West. The duo have since formed Respawn Entertainment alongside EA Partners. While Electronic Arts is funding the new project, they do not control the intellectual property -- Respawn does. Both West and Zampella are suing Activision for control of the Modern Warfare brand, unpaid royalties and wrongful termination. 38 other former and current Infinity Ward employees recently filed suit against Activision over money, as well. It's possible the two lawsuits may be merged together.
Halo: Reach is largely expected to be Bungie's last self-developed Halo release. Microsoft formed 343 Industries, involving talent like Kojima Production assistant producer Ryan Payton and former Bungie content manager Frank O'Connor, to oversee the future of the Halo franchise from within Microsoft.

Read more: http://g4tv.com/thefeed/blog/post/70432 ... z0mWCqB400
Wow, this a real game changer (pun intended). How do you guys see this playing out? I really don't keep tabs on this kind of thing so I honestly can't give an opinion without sounding like a moron.
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Re: Bungie signs deal with Activision!!!

Post by Commander 598 »

Well, since Bungie apparently can't afford a good PR team to not announce their teaming up with the most hated entity in gaming during a massive scandal involving it, I'd say they're boned.
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Re: Bungie signs deal with Activision!!!

Post by weemadando »

So Bungie will be taking over Call of Duty?
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Re: Bungie signs deal with Activision!!!

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So a developer that's gotten away with making the same game for 9 years joins a hated and reviled publisher.

They deserve each other.
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Re: Bungie signs deal with Activision!!!

Post by weemadando »

Gramzamber wrote:So a developer that's gotten away with making the same game for 9 years joins a hated and reviled publisher.

They deserve each other.
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Re: Bungie signs deal with Activision!!!

Post by Laughing Mechanicus »

My guess would be Activision is in full on panic mode after the implosion of Infinity Ward, and so they offered Bungie some extremely good terms in order to get them on board so they could still boast a "triple A" shooter development house to investors.
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Re: Bungie signs deal with Activision!!!

Post by Stark »

Bungie doesn't even control the good game they made once ten years ago. Since they've turned out nothing but shit since then, who cares?

Oh right, gaming journalism. :)
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Re: Bungie signs deal with Activision!!!

Post by Drone »

Bungie's best games were before they were bought by Microsoft anyways. Myth and Myth 2: Soulblighter are two of the best games I've ever played, the third one was farmed out to someone else because of Halo and dropped significantly in quality because of it, but I'd love to see one more game in that series.
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Re: Bungie signs deal with Activision!!!

Post by CaptHawkeye »

Publisher excited to work with developer blah blah good working relationship blah blah "we have a lot in common" and what not. Call me when the inevitable breakup happens after a couple of not-so-surprising disagreements on profit percentages and production deadlines come up.
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Re: Bungie signs deal with Activision!!!

Post by adam_grif »

Gramzamber wrote:So a developer that's gotten away with making the same game for 9 years joins a hated and reviled publisher.

They deserve each other.
Pretty much what Activision's shooter studios have been doing for the same time period, only they were releasing a new iteration every year instead of every 2-3.
Since they've turned out nothing but shit since then, who cares?

Oh right, gaming journalism. :)
Although I agree with you there, the general public's reaction to Halo 2 and 3 was "OMFGGG 10/10!!!!!!", gaming journalists included.
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The scientist gave a superior smile before replying, 'What is the tortoise standing on?'

'You're very clever, young man, very clever,' said the old lady. 'But it's turtles all the way down.'
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Re: Bungie signs deal with Activision!!!

Post by Laughing Mechanicus »

Stark wrote:Bungie doesn't even control the good game they made once ten years ago. Since they've turned out nothing but shit since then, who cares?
I have to admit, I've seen lots of comments from fans about both Bungie and Respawn Entertainment along the lines of "I can't wait to see what they do next, it will be awesome!" and well... unless it's just going to be another Halo/Call of Duty with the serial numbers filed off it is hard for me to expect it will be any good; both studios (and really, most modern studios) are just hyper specialised at their, as you say, one 'safe' game they keep remaking.

It's a shame too - in the past game developers were willing to move outside their genre comfort zone more (or simply didn't have a specialist genre at all), and I think this inspired some interesting games which blended genre features (Give me a modernised Battlezone with EndWar style voice control!). But now budgets are just too large and audiences too conservative to allow this.
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Re: Bungie signs deal with Activision!!!

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People have been continually gushing about how Halo: Reach is going to be the most awesomest masterpiece ever and will redefine gaming and blah blah blah and the only difference I see is that you don't play as Master Chief in the storyline.
Which was already done in the minor Halo 3 mod ODST.

But I'm sure fanboys and "journalists" will give it 10/10 because hey, Halo is a cool guy.
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Re: Bungie signs deal with Activision!!!

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Aaron Ash wrote:I have to admit, I've seen lots of comments from fans about both Bungie and Respawn Entertainment
My money is on Respawn doing a Medal of Honor game. If I were them I'd do it just for the irony.
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Re: Bungie signs deal with Activision!!!

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Gramzamber wrote:People have been continually gushing about how Halo: Reach is going to be the most awesomest masterpiece ever and will redefine gaming and blah blah blah and the only difference I see is that you don't play as Master Chief in the storyline.
Which was already done in the minor Halo 3 mod ODST.

But I'm sure fanboys and "journalists" will give it 10/10 because hey, Halo is a cool guy.
It's not really about the storyline for most modern FPS, it's all about the deathmatch. It does sound like Reach is doing everything kinda right there. It's got the XP and rank up system that keeps people whoring on Modern Warfare, but the unlocks are cosmetic not designed to let you own more noobs per hour, it's got the character loadout customisation, but it's determined by map, and even changes as the round goes on (for instance, on a serial objective based attack and defend map the defenders get more and more loadout options as the attackers complete objectives), so it looks like it's designed to produce something like a balanced competitive experience.

And, y'know, jetpacks.

Of course, that won't drag some people away from the lure of easy killstreaks, but it sounds like they've got a lot of the right ideas.
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Re: Bungie signs deal with Activision!!!

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Personally I hate this trend with modern FPS where the meat of the game is in the multiplayer and singleplayer is increasingly a tackedd on afterthought.
I'm not that much of an FPS fan but I like a good romp through well designed singleplayer levels like, say, Half-Life over never ending deathmatches.
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Re: Bungie signs deal with Activision!!!

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Gramzamber wrote:Personally I hate this trend with modern FPS where the meat of the game is in the multiplayer and singleplayer is increasingly a tackedd on afterthought.
I'm not that much of an FPS fan but I like a good romp through well designed singleplayer levels like, say, Half-Life over never ending deathmatches.
Damn straight. I've even seen reviews that say things like "... but we all know that the multiplayer is the most important part of the game". I woke up one day and suddenly everybody was a multiplayer fanatic. I think it happened between 04 and 05?
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Re: Bungie signs deal with Activision!!!

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Gramzamber wrote:Personally I hate this trend with modern FPS where the meat of the game is in the multiplayer and singleplayer is increasingly a tackedd on afterthought.
By "modern FPS" you mean basically everything since Quake, right?
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Re: Bungie signs deal with Activision!!!

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Half-Life 2 wasn't like that. Did that game even have a multiplayer?
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Re: Bungie signs deal with Activision!!!

Post by Commander 598 »

adam_grif wrote:
Gramzamber wrote:Personally I hate this trend with modern FPS where the meat of the game is in the multiplayer and singleplayer is increasingly a tackedd on afterthought.
I'm not that much of an FPS fan but I like a good romp through well designed singleplayer levels like, say, Half-Life over never ending deathmatches.
Damn straight. I've even seen reviews that say things like "... but we all know that the multiplayer is the most important part of the game". I woke up one day and suddenly everybody was a multiplayer fanatic. I think it happened between 04 and 05?
I'd say it maybe started when the Battlefield series kicked off, since BF1942 didn't have an SP component beyond a bunch of poorly designed bots.
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Re: Bungie signs deal with Activision!!!

Post by Grif »

Ryan Thunder wrote:Half-Life 2 wasn't like that. Did that game even have a multiplayer?
It had. Half-Life 2: Deathmatch. Released a few weeks after the SP version.

However, it wasn't the main focus of the game. Thankfully. It wasn't very popular anyway to begin with.

Didn't Crysis and COD4, 2 fairly modern FPS had a decent SP going for it? Weird, I can't think of any FPS that was released within the past year that had any remarkable SP though.
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Re: Bungie signs deal with Activision!!!

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Commander 598 wrote:I'd say it maybe started when the Battlefield series kicked off, since BF1942 didn't have an SP component beyond a bunch of poorly designed bots.
The Star Wars: Battlefront games were like that, and I found them unreasonably entertaining, if pretty silly in some ways, even though single player was pretty much "multiplayer with bots lol".

But that game didn't involve much in the way of leveling up, so to speak.
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Re: Bungie signs deal with Activision!!!

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Commander 598 wrote: I'd say it maybe started when the Battlefield series kicked off, since BF1942 didn't have an SP component beyond a bunch of poorly designed bots.
You mean like Quake 3 and Unreal Tournament both did three years earlier, and Quake itself was basically designed for deathmatch because that's what everyone liked about Doom.

Half Life is the exception, rather than the rule, and that only really because they parcel out the multiplayer into other games due to the popularity of Counterstrike.
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Re: Bungie signs deal with Activision!!!

Post by Duckie »

So, the thing they're touting is jetpacks now?

Uh, didn't... Starsiege Tribes or something have jetpacks too? How is this in any way new?
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Re: Bungie signs deal with Activision!!!

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Duckie wrote:So, the thing they're touting is jetpacks now?

Uh, didn't... Starsiege Tribes or something have jetpacks too? How is this in any way new?
I watched some of the multiplayer video yesterday. Reach looks just like Halo 3, but with jetpacks. Pretty lame overall.
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Re: Bungie signs deal with Activision!!!

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adam_grif wrote:Damn straight. I've even seen reviews that say things like "... but we all know that the multiplayer is the most important part of the game". I woke up one day and suddenly everybody was a multiplayer fanatic. I think it happened between 04 and 05?
Yeah, people started pirating SP-only games and normal people find MP more replayable than SP.

But I forgot HL2 had an awesome story and no MP so it's the best ever, but Metro 2033 is crap because no multi = no replayability.

Bungie vs Valve, lol.

Reach looks lame as a game, but they ARE trying to come up to speed instead of ignoring every FPS development like Bungie did.
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