On top of that, Wargaming.net is planning to create a single MMO environment in which tanks, planes and warships all battle on the same map. Looks to be fun.
Thoughts?
ASVS('97)/SDN('03)
"Whilst human alchemists refer to the combustion triangle, some of their orcish counterparts see it as more of a hexagon: heat, fuel, air, laughter, screaming, fun." Dawn of the Dragons
In a freemium game built on grind? I won't hear of it.
So what's more likely; hopelessly unbalanced battles in outsize mapsmthatbsuit nobody, or map-based mobile phone meta game? I wonder what'll happen to the relative prices, since planes will be the most useful.
Stark wrote:It's the driving for five minutes to be instakilled by a plane I look forward to.
Depends on whether they make the planes' ground attack weapons ahistorically good. If all they've got are the historical 20-37mm cannon and occasional wildly inaccurate rocket, the biggest effect planes will have on joint battle is that artillery will never be the same again. On the one hand you have constant spotting of targets, on the other, the planes can strafe and kill SPGs almost at will.
AniThyng wrote:Unless the Russians have a tracked aa I am unaware off I think they will find it in tier hearts to back down
There was and produced in tiny numbers a Su-76 with a bofors turret atop it as well a several BT mods to mount multiple 7.62mm machine guns in semi open turrets. There is probably several napkingwaffle Soviet designs almost most no one ever heard for for twin 23mm T-34's or something.
"A cult is a religion with no political power." -Tom Wolfe Pardon me for sounding like a dick, but I'm playing the tiniest violin in the world right now-Dalton
As far as I know it's going to be a metagame tying the three together, because warplanes maps are about ten times the size of tanks ones and Warships ones are looking to be even larger so the tankskis would either fight in a tiny part of the map or take a week to get across it. However the economies are going to be tied together to at least some extent, I'm just hoping this means that a premium tank can be used for credit grinding for warplanes and ships. I'm loving Warplanes beta so far even though it doesn't have some stuff I'd really like to see it's got some new interesting stuff and I quite like the flight model (Incidentally, if you haven't played for a while, check it out, it's getting pretty good and is worth another look). I'm looking forward to Warships alpha a ton, though, can't wait for that.
The stuff I saw months ago (when all this was announced) was that they'll use difference currencies, some of which will be cross-platform. This should mean you'll be able to earn with tanks to buy planes, but no doubt you'll need to pay or grind with planes to get a plane-specific currency as well.
It's pretty funny that if WOP wasn't a freemium grind it'd probably be the best WW2 plane game in a generation,
xthetenth wrote:As far as I know it's going to be a metagame tying the three together, because warplanes maps are about ten times the size of tanks ones and Warships ones are looking to be even larger so the tankskis would either fight in a tiny part of the map or take a week to get across it. However the economies are going to be tied together to at least some extent, I'm just hoping this means that a premium tank can be used for credit grinding for warplanes and ships. I'm loving Warplanes beta so far even though it doesn't have some stuff I'd really like to see it's got some new interesting stuff and I quite like the flight model (Incidentally, if you haven't played for a while, check it out, it's getting pretty good and is worth another look). I'm looking forward to Warships alpha a ton, though, can't wait for that.
How does WoW handle with KB/Mouse? I'm a cheapskate that doesn't want to spend money on a Joypad / Joystick (but will blow money on a SuperPershing. Go figure)
I just hope the US Navy tech tree gets rationalized in future so I can get my Wildcat then diagonally go to a Hellcat and end my grind with a Bearcat
I do know how to spell
AniThyng is merely the name I gave to what became my favourite Baldur's Gate II mage character
I just have some issues about Ships Vs Tanks. While you can have a half-decent Airplane Vs Tanks dedicated maps if they put some thought (like say placing airfields where aircraft must land to resupply, so tanks can go nuke/capture the enemy's airfield and cut off the resupply of aircraft ordnance, because hey tanks have at least 20 shots when WWII aircraft have 2-3 anti-tank "shots" at most), how is possibly going to work the Tank Vs Ship? Ships can stay well out of range and shell the hell out of tanks, and even if tanks get in range... hey that's a warship. Arty can maybe do shit to ships, but tanks?
I'm nobody. Nobody at all. But the secrets of the universe don't mind. They reveal themselves to nobodies who care. -- Stereotypical spacecraft are pressurized. Less realistic spacecraft are pressurized to hold breathing atmosphere. Realistic spacecraft are pressurized because they are flying propellant tanks. -Isaac Kuo -- Good art has function as well as form. I hesitate to spend more than $50 on decorations of any kind unless they can be used to pummel an intruder into submission. -Sriad
I just have some issues about Ships Vs Tanks. While you can have a half-decent Airplane Vs Tanks dedicated maps if they put some thought (like say placing airfields where aircraft must land to resupply, so tanks can go nuke/capture the enemy's airfield and cut off the resupply of aircraft ordnance, because hey tanks have at least 20 shots when WWII aircraft have 2-3 anti-tank "shots" at most), how is possibly going to work the Tank Vs Ship? Ships can stay well out of range and shell the hell out of tanks, and even if tanks get in range... hey that's a warship. Arty can maybe do shit to ships, but tanks?
From what I remember reading the linked battles where a clan wars metagame thing where the Warships game influenced the Warplanes game which influenced the Tank game or some other order, rather than integrating the battles themselves.
Ya, I remember reading something to that affect as well. You will not be directly affecting a WoT battle from either WoW. The example given that I saw was something like if a Warplanes clan that is allied with your Tanks clan owns the same territory in WoW that you own in WoT, you get an airstrike perk in your WoT battle. Things like that.
The other half will probably convert themselves into shore batteries by the quickest and simplest means possible. It looks like it could be really fun though, and it won't be as brutally requiring of skill as warplanes.