Iconians vs Empire
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- DarthPooky
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Iconians vs Empire
Ok so i though this would be cool. The iconians as portraide in Star Trek online instead of invaiding the Alpha and beta quadrants deside to invaide the Star Wars galaxy. In this scenario the Feds klink rom allies manege to capture and use a iconian gate to get a messege to the the Star Wars galaxy warning them of the coming danger. Game play matchanics are of corse excluded from the scenario.
Personally I still think the empire would win because of the fire power and industrial advantage as well of having a properly equipped ground army. The speed of hyperdrive would also Allow them to responed quicker to Threats although the iconian gates might give the empire a bit more run for its mony by Possibly conducting ground baised Surprise Attacks on worlds whith a lesser ground force Present.
I'm Curious to hear what you guys have in thoughts about this.
Personally I still think the empire would win because of the fire power and industrial advantage as well of having a properly equipped ground army. The speed of hyperdrive would also Allow them to responed quicker to Threats although the iconian gates might give the empire a bit more run for its mony by Possibly conducting ground baised Surprise Attacks on worlds whith a lesser ground force Present.
I'm Curious to hear what you guys have in thoughts about this.
- SilverDragonRed
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Re: Iconians vs Empire
Fixed that for ya.DarthPooky wrote:Ok so i though this would be cool. The iconians as portrayed in Star Trek online instead of invading the Alpha and beta quadrants decide to invade the Star Wars galaxy. In this scenario the Feds klink rom allies manege to capture and use a iconian gate to get a message to the the Star Wars galaxy warning them of the coming danger. Game play mechanics are of course excluded from the scenario.
Personally I still think the empire would win because of the fire power and industrial advantage as well of having a properly equipped ground army. The speed of hyperdrive would also Allow them to respond quicker to Threats although the iconian gates might give the empire a bit more run for its money by Possibly conducting ground based Surprise Attacks on worlds with a lesser ground force Present.
I'm Curious to hear what you guys have in thoughts about this.
Now, the questions I want to ask is this:
What is the logistical situation for the Iconians?
What is the speed and range of their gates?
What do they bring to the table in terms of ground combat, or planetary bombardment?
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- Elheru Aran
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Re: Iconians vs Empire
Iconian Gates appear capable of interstellar travel across as much as half a galaxy (if not more) instantaneously. They're basically Stargates in all but name, although they don't use wormholes. They come in sizes from human-doorway to big enough for spaceships larger than a Federation Galaxy class starship.
Logistical situation: Unknown (to me). They have been in hiding for millennia for unknown reasons, manipulating various alien races and what not to serve their ends. They haven't confronted anybody directly until the latest update to STO, which just came out a week or so ago.
Ground combat: Some very strong soldiers with high power beam weapons. I haven't encountered them yet in STO, so I can't comment.
The problem with this versus is that we really don't know much of anything about the Iconians and their capabilities just yet... only that they have super-tech (for ST), some serious firepower (that's hard to quantify), and have had a long history of behind-the-scenes manipulation.
Logistical situation: Unknown (to me). They have been in hiding for millennia for unknown reasons, manipulating various alien races and what not to serve their ends. They haven't confronted anybody directly until the latest update to STO, which just came out a week or so ago.
Ground combat: Some very strong soldiers with high power beam weapons. I haven't encountered them yet in STO, so I can't comment.
The problem with this versus is that we really don't know much of anything about the Iconians and their capabilities just yet... only that they have super-tech (for ST), some serious firepower (that's hard to quantify), and have had a long history of behind-the-scenes manipulation.
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- Lord Revan
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Re: Iconians vs Empire
the Heralds are the "basic" grunts of the Iconians and they're nasty, the heralds are divided into 4 types on ground
- Constructs (technically not heralds but automata help together by forcefields) wield a staff/rifle hybrid (think of the Gu'ald staff weapon from stargate but with a beam instead of a bolt) and can combine into stronger version (that seems to be able only use it's fists though)
- Thralls, wield essentially the same weapon as the constructs but can use gateways to flank the opponent (even while fighting them)
- Defilers (yes that's their name) big brutish heralds that wield a stronger version of the staff weapon the weaker versions capable to shooting a cone that (in-game) can instakill any weaker opponents that it hits as well creating a shockwave that hurts like hell and pushes opponents back
- Harbingers last group called "harbinger of M'Tara" in game and they're essentially like fantasy wizards with alot of nasty aoe abilities and can create solar gateways (Iconian gateways that channel the power of a start to certain point)
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Oh wait, that's marijuana..."Einhander Sn0m4n
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Re: Iconians vs Empire
The Iconians were beaten pretty soundly in the past of the Star Trek galaxy, despite the strategic advantage that their gates gave them. I see no reason to think that the Empire couldn't beat them as well.
"This is supposed to be a happy occasion... Let's not bicker and argue about who killed who."
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-- The King of Swamp Castle, Monty Python and the Holy Grail
"Nothing of consequence happened today. " -- Diary of King George III, July 4, 1776
"This is not bad; this is a conspiracy to remove happiness from existence. It seeks to wrap its hedgehog hand around the still beating heart of the personification of good and squeeze until it is stilled."
-- Chuck Sonnenburg on Voyager's "Elogium"
- Lord Revan
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Re: Iconians vs Empire
Problem there is that we don't know how the Iconians got defeated apart "it took an alliance of race to defeat them" for all we know it took turning the gateway network against the Iconians, we just don't know.Ted C wrote:The Iconians were beaten pretty soundly in the past of the Star Trek galaxy, despite the strategic advantage that their gates gave them. I see no reason to think that the Empire couldn't beat them as well.
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"I think you completely missed the point of sigs. They're supposed to be completely homegrown in the fertile hydroponics lab of your mind, dried in your closet, rolled, and smoked...
Oh wait, that's marijuana..."Einhander Sn0m4n
"I think you completely missed the point of sigs. They're supposed to be completely homegrown in the fertile hydroponics lab of your mind, dried in your closet, rolled, and smoked...
Oh wait, that's marijuana..."Einhander Sn0m4n
- Lone Browncoat
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Re: Iconians vs Empire
True, I don't play STO, as it is tilted towards the Bermanverse [which I consider personally to have too many errors] Picard said in the episode that introduced them to us that 'the victors write the history' and for all we know the Iconians were actually goody-goody types, or just nice people whoTed C wrote:The Iconians were beaten pretty soundly in the past of the Star Trek galaxy, despite the strategic advantage that their gates gave them. I see no reason to think that the Empire couldn't beat them as well.
scared the hell out of those that didn't have their level of tech.
On the other hand, we saw in SW ep1-3 given the example of decadence on Corosant <sp?> their reliance for thousands of years on the Jedi to keep the peace, the need for a clone army, based on one model warrior, battle droids for the private sector, events in A New Hope and Return that the people of the SW galaxy, with perhaps the exception of the local criminal element [Mos Eisley], really are not that good at combat. Whereas, us, or say the people of the Trek galaxy are only less than 500 years from warlike barbarians are well practised in tearing down an advanced empire [re the Visigoths sacking Rome]. Or as John Creighton, explaining to a Sebacean, "we're at war with nobody, we mostly kick the crap out of each other." or something like that.
YMMV
Edit: query....
Has someone here already pondered the scenario of the Slaver Empire [Larry Nivens' adaptation of "The Soft Weapon" to Trek] vs the SW Empire of old Palpy?
I was done once on the old newsgroup but I don't remember the minutia.
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Re: Iconians vs Empire
That last sentence should be "It" not "I"
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Re: Iconians vs Empire
Ignoring STO cause 2 major problems here first the OP said "as protraid in Star Trek Online" and second and more importantly there's practically no information about the iconians in TNG or DS9 (and they (or more accuratly their technology) don't show up in TOS, VOY or ENT).
What we know about about the iconians from the TV series is that they had a large gateway network, probes that could mess with computer system (possibly by accident) and were defeated by alliance of races, there's nothing about the capabilities of the iconians.
And STO Iconians while started ok (or "bright" as the preservers call them), are now xenophobic a-holes with a hate boner towards everything and everyone and no desire to co-exist peacefully.
What we know about about the iconians from the TV series is that they had a large gateway network, probes that could mess with computer system (possibly by accident) and were defeated by alliance of races, there's nothing about the capabilities of the iconians.
And STO Iconians while started ok (or "bright" as the preservers call them), are now xenophobic a-holes with a hate boner towards everything and everyone and no desire to co-exist peacefully.
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"I think you completely missed the point of sigs. They're supposed to be completely homegrown in the fertile hydroponics lab of your mind, dried in your closet, rolled, and smoked...
Oh wait, that's marijuana..."Einhander Sn0m4n
"I think you completely missed the point of sigs. They're supposed to be completely homegrown in the fertile hydroponics lab of your mind, dried in your closet, rolled, and smoked...
Oh wait, that's marijuana..."Einhander Sn0m4n
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Re: Iconians vs Empire
Like the Covenant in Halo, towards Humans and anyone that won't comply?Lord Revan wrote: And STO Iconians while started ok (or "bright" as the preservers call them), are now xenophobic a-holes with a hate boner towards everything and everyone and no desire to co-exist peacefully.
Admittedly, don't know much about STO, my first encounter was that the people running it have sticks up their arses about buying this and that.....
So I got more into the Halo cutscenes mini-movies, 'cause I'm lazy


ST:Phoenix got around some of the quibbles of Trek, i.e. transporters use wormholes, rather than break your meat into atoms, new form of jump drive for long distance, warp for short range, though as an old guy I use the scale from the booklet that came with Star Trek Maps, JJ seems to have used that (or not) for a warp drive that's not slow but still has that dumb tunnel effect and unlike TOS, they can't scan/video/see into real space, like TOS, and the bigger E ran into debris, like Solo did in Hope.
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- Lord Revan
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Re: Iconians vs Empire
while as free to play game STO does have a real money store (they have get profit from somewhere after all) you don't "have" to buy anything, personally I've not used a since (euro)cent on the game, though I might in the future if I get more spare cash to use.Lone Browncoat wrote:Like the Covenant in Halo, towards Humans and anyone that won't comply?Lord Revan wrote: And STO Iconians while started ok (or "bright" as the preservers call them), are now xenophobic a-holes with a hate boner towards everything and everyone and no desire to co-exist peacefully.
Admittedly, don't know much about STO, my first encounter was that the people running it have sticks up their arses about buying this and that.....
And the later storylines are pretty decent too, they even made the Voyager cast seem like actual people instead of stereotypes with no true personalities (the characters that is not the actors I'm sure the actors had personalities during voyager's run even if the characters they played didn't).
As for the Iconians yeah your comparison makes so sense but we have sadly seen only 1 iconian and while she's a major bitch almost the same degree as the Prophet of Truth. she's only person and we don't know how well M'Tara repesents your average iconian.
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"I think you completely missed the point of sigs. They're supposed to be completely homegrown in the fertile hydroponics lab of your mind, dried in your closet, rolled, and smoked...
Oh wait, that's marijuana..."Einhander Sn0m4n
"I think you completely missed the point of sigs. They're supposed to be completely homegrown in the fertile hydroponics lab of your mind, dried in your closet, rolled, and smoked...
Oh wait, that's marijuana..."Einhander Sn0m4n
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Re: Iconians vs Empire
Then what are all those packs you have to buy?
Not my cup 'o tea, based too much on the Bermanverse, which I consider to be full of errors and the only redeeming episode was "Parallels" to explain away the cock-ups of the Berman era and I'd really like to forget 'Voyager' ever existed.
I'll stick to viewing cut-scenes versions and what I can get out of my glimpses into the "Dark Mirror" universe. On the premise that not all predictions come to pass.
http://www.deviantart.com/art/Mirror-Un ... -189077206
Sorry.
Not my cup 'o tea, based too much on the Bermanverse, which I consider to be full of errors and the only redeeming episode was "Parallels" to explain away the cock-ups of the Berman era and I'd really like to forget 'Voyager' ever existed.
I'll stick to viewing cut-scenes versions and what I can get out of my glimpses into the "Dark Mirror" universe. On the premise that not all predictions come to pass.
http://www.deviantart.com/art/Mirror-Un ... -189077206

Sorry.
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Re: Iconians vs Empire
have to buy? Good heavens no, can buy sure, but it isn't needed. To date only things I've gotten from the Zen store were free promotions and 2 additional character slots (I used in-game currency to get the zen for the char slots so I didn't lie about not using a cent of real money on it).Lone Browncoat wrote:Then what are all those packs you have to buy?
That said it's mostly irrelevant for the discussion of things here.
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"I think you completely missed the point of sigs. They're supposed to be completely homegrown in the fertile hydroponics lab of your mind, dried in your closet, rolled, and smoked...
Oh wait, that's marijuana..."Einhander Sn0m4n
"I think you completely missed the point of sigs. They're supposed to be completely homegrown in the fertile hydroponics lab of your mind, dried in your closet, rolled, and smoked...
Oh wait, that's marijuana..."Einhander Sn0m4n
- DarthPooky
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Re: Iconians vs Empire
As far as the industrial output issue is concerned I would say the iconians have more than the feds klinks and roms but not that much more since the allies have won some battles and the iconians don't seem to be doing a complete blitzkrieg through the alpha and beta quadrants.
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Re: Iconians vs Empire
Actually there's no indication that the Iconians are using anything but what they already had laying around. They had a pretty respectable output back in the day (*multiple* Dyson Spheres are arguably a bit more impressive than a couple of Death Stars), but there's no indication that they're actually producing new stuff unless the Heralds are new and not just dusted off/defrosted or whatever.
One of the more interesting thoughts I've seen regarding them goes that the Iconian chick is actually the last of the proper Iconian race and that she's just trying to kill everybody else off because she's crazy... something like that.
One of the more interesting thoughts I've seen regarding them goes that the Iconian chick is actually the last of the proper Iconian race and that she's just trying to kill everybody else off because she's crazy... something like that.
It's a strange world. Let's keep it that way.
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Re: Iconians vs Empire
the background they've set-up says the Heralds are native of Iconia but not Iconians(the species that is) but a closely related species and yeah there's no indication that the iconians are actually producing any new hardware.Elheru Aran wrote:Actually there's no indication that the Iconians are using anything but what they already had laying around. They had a pretty respectable output back in the day (*multiple* Dyson Spheres are arguably a bit more impressive than a couple of Death Stars), but there's no indication that they're actually producing new stuff unless the Heralds are new and not just dusted off/defrosted or whatever.
One of the more interesting thoughts I've seen regarding them goes that the Iconian chick is actually the last of the proper Iconian race and that she's just trying to kill everybody else off because she's crazy... something like that.
as for T'Mare being the last Iconian well it would explain why she's so angry.
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"I think you completely missed the point of sigs. They're supposed to be completely homegrown in the fertile hydroponics lab of your mind, dried in your closet, rolled, and smoked...
Oh wait, that's marijuana..."Einhander Sn0m4n
"I think you completely missed the point of sigs. They're supposed to be completely homegrown in the fertile hydroponics lab of your mind, dried in your closet, rolled, and smoked...
Oh wait, that's marijuana..."Einhander Sn0m4n
- Lord Revan
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Re: Iconians vs Empire
oh something I noticed while playing "Blood of the Ancients" was that the Iconians were able to destroy about fourth of the combinied forces of KDF, Starfleet, Romulan Republic Navy and allied minor races (there's at least Cardassians present) in what amounts to from few hours to a day at most, though it's not specified if that's due to their firepower or just being able to attack where Alpha Quadrant powers are weak.
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"I think you completely missed the point of sigs. They're supposed to be completely homegrown in the fertile hydroponics lab of your mind, dried in your closet, rolled, and smoked...
Oh wait, that's marijuana..."Einhander Sn0m4n
"I think you completely missed the point of sigs. They're supposed to be completely homegrown in the fertile hydroponics lab of your mind, dried in your closet, rolled, and smoked...
Oh wait, that's marijuana..."Einhander Sn0m4n
- EnterpriseSovereign
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Re: Iconians vs Empire
One thing I noticed is that the Iconians use a frickin' Dyson Sphere to transport their fleet into the Milky Way galaxy, and in Uneasy Allies you find out they have enough ships to block out the light from the star in the center. Any way you slice it, that's a real fuckton of them.
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Re: Iconians vs Empire
Oh ya I for got about that.One thing I noticed is that the Iconians use a frickin' Dyson Sphere to transport their fleet into the Milky Way galaxy, and in Uneasy Allies you find out they have enough ships to block out the light from the star in the center. Any way you slice it, that's a real fuckton of them
Some thing that I wanted to mention is the planet killer gun on the dreadnought (not sure if its just the one ship or that entire ship class or a variant of that ship class). as an effective weapon agents the empire judging from the visuals it looks similar to the undine planet killer in voyager which would mean its probably a chain reaction weapon which would mean that planetary shields would probably stop it.
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Re: Iconians vs Empire
it also didn't destroy the planet (though said planet is probably uninhabitble now) you see the aftermath of that shot and while there's burnt spot size of a large(ish) country on the planet it's still intact.
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"I think you completely missed the point of sigs. They're supposed to be completely homegrown in the fertile hydroponics lab of your mind, dried in your closet, rolled, and smoked...
Oh wait, that's marijuana..."Einhander Sn0m4n
"I think you completely missed the point of sigs. They're supposed to be completely homegrown in the fertile hydroponics lab of your mind, dried in your closet, rolled, and smoked...
Oh wait, that's marijuana..."Einhander Sn0m4n
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Re: Iconians vs Empire
Wait I though the planet was destroyed. Guess I should play that episode agene.
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Re: Iconians vs Empire
SpoilerDarthPooky wrote:Wait I though the planet was destroyed. Guess I should play that episode agene.
The Herald Dreadnaught main weapon beam hits creating glowing cracks on the planet surface and a big explotion at the impact site then the screen whites out, after the dust settles (metaphorically speaking) the planet has a huge burn mark where the beam hit but the planet seems otherwise unaffected for orbit, though I'd assume that it's now uninhabitble due the size of that burn mark and likely effects that would cause.
Spoiler
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"I think you completely missed the point of sigs. They're supposed to be completely homegrown in the fertile hydroponics lab of your mind, dried in your closet, rolled, and smoked...
Oh wait, that's marijuana..."Einhander Sn0m4n
"I think you completely missed the point of sigs. They're supposed to be completely homegrown in the fertile hydroponics lab of your mind, dried in your closet, rolled, and smoked...
Oh wait, that's marijuana..."Einhander Sn0m4n
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Re: Iconians vs Empire
Well, if I were going to pick random habitable planets, most of them would be This II, That III, or The Other Thing IV, with a bias in favor of II or III.
So, could be luck.
So, could be luck.

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Re: Iconians vs Empire
Another observation:
Iconian transportation technology ("gateways") basically lets them do point to point teleportation over interstellar or even intergalactic distances. It seems in the game as though for some applications, a gateway is needed on either end, but for others, the gateway can just arbitrarily send you places, like a greatly superior version of a normal Star Trek transporter.
As in, in the first episode where Picard and the Enterprise discover Iconia and its ruins, Picard uses an Iconian gateway to 'portal' onto the Enterprise under conditions where it is explicitly impossible for him to be beamed aboard. And clearly the Iconians cannot have pre-built a gateway aboard the Enterprise, since it postdates their civilization by a few hundred millenia...
While the Iconians are probably STILL greatly outclassed by the available shipboard weaponry in Star Wars, the disparity in ground force firepower is less significant... and as noted, they have multiple Dyson spheres, at least three that we know of, which strongly suggests that they have an industrial base competitive with that of the Star Wars Empire.
And because of their gateways, the Iconians may well possess the means to do the sort of things Star Trek advocates claim the Federation could do with transporters. Like teleporting a nuclear bomb aboard your ship, or teleporting an army of soldiers directly into your capital through a planetary shield.
Iconian transportation technology ("gateways") basically lets them do point to point teleportation over interstellar or even intergalactic distances. It seems in the game as though for some applications, a gateway is needed on either end, but for others, the gateway can just arbitrarily send you places, like a greatly superior version of a normal Star Trek transporter.
As in, in the first episode where Picard and the Enterprise discover Iconia and its ruins, Picard uses an Iconian gateway to 'portal' onto the Enterprise under conditions where it is explicitly impossible for him to be beamed aboard. And clearly the Iconians cannot have pre-built a gateway aboard the Enterprise, since it postdates their civilization by a few hundred millenia...
While the Iconians are probably STILL greatly outclassed by the available shipboard weaponry in Star Wars, the disparity in ground force firepower is less significant... and as noted, they have multiple Dyson spheres, at least three that we know of, which strongly suggests that they have an industrial base competitive with that of the Star Wars Empire.
And because of their gateways, the Iconians may well possess the means to do the sort of things Star Trek advocates claim the Federation could do with transporters. Like teleporting a nuclear bomb aboard your ship, or teleporting an army of soldiers directly into your capital through a planetary shield.
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Re: Iconians vs Empire
Iconian gateways also appear to be pretty much whatever size the Iconians want them to be, from ship-size to human-size. This could be highly useful to them in any number of circumstances.
It is also virtually a given that the Imperials would not be able to figure out Iconian technology for some time; the Star Trek races have been studying it for years and only understand some functions like turning things on and what not. They can turn the gateways on and set a destination, that's about it.
The Iconians also have the Solanae on their side, who may be capable of some rather nasty tricks via dimensional travel. They mind-fucked the Enterprise crew fairly well in that episode where they showed up. They might be able to do worse. Haven't seen a whole lot of them in STO yet, mind you... just the one appearance in that episode with Worf.
It is also virtually a given that the Imperials would not be able to figure out Iconian technology for some time; the Star Trek races have been studying it for years and only understand some functions like turning things on and what not. They can turn the gateways on and set a destination, that's about it.
The Iconians also have the Solanae on their side, who may be capable of some rather nasty tricks via dimensional travel. They mind-fucked the Enterprise crew fairly well in that episode where they showed up. They might be able to do worse. Haven't seen a whole lot of them in STO yet, mind you... just the one appearance in that episode with Worf.
It's a strange world. Let's keep it that way.