1.1 Starfleet Briefing
You are the captain of the USS Progress. Lately you have received a priority transmission from the USS Foundation indicating that the hostile force, the First Order, has kidnapped a survey team during an away mission, consisting of sixteen persons including two native guides, eight scientists and six security personnel. These persons are currently aboard a Gozanti-class transport, a small and old first order transport. You have, by fortune, been able to intercept this transport near a neutral land-based station, it is likely that the vessel will land, complete its refuelling, and be on its way within twenty one minutes thirteen seconds (as your Vulcan tactical officer punctiliously informs you).
You are currently undetected five hundred kilometres astern of the target vessel, having stepped down from slipstream drive to warp drive and then standard orbit while maintaining cloak. You have been able to verify that the comm-badges onboard are not currently being worn, and are clustered too tightly to indicate they are being worn.
1.2 Starfleet Resources
USS Progress, Galaxy-class Refit. Equipped as per this thread in points 2.3.x. including cloaking device.
2.1 First Order Briefing
You are the Lieutenant JG Commanding First Order Gozanti-class transport colourfully named Freighter-129, a punishment you suspect, given that the ship is so old that its spaceframe is pre-Imperial. You are hauling a group of sixteen prisoners from the planet Jakku, who claim to be a survey team from a polity called the United Federation of Planets, suspected of being hostile to the First Order. You are enroute to Penal Facility Omega based on the ice planet Zerga, where they are to be interrogated.
You are presently waiting in the queue to land at an independent and unarmed fuelling station to continue your journey back into First Order space; you do not have the means to make a hyperspace jump at present. Well aware that this is where an ambush is most likely to happen. You have the energy to run all the ship’s combat systems and sublight systems, but the hyperdrive requires more reaction mass than you currently have on board to complete your mission.
You have previously confiscated a variety of rifles, strangely configured pistols, scanner and communications devices from the prisoners, who are located in your aft cargo bay. You have also, for the duration of the fuelling stop, manned the four TIE/fo fighters your vessel carries in outboard clamps, to patrol the area around the ship while it docks, and ensured that all your personnel are carrying sidearms, you are running with your shields raised, until you land and refuel.
2.2 First Order Resources
You have on board, four manned TIE fighters and eight stormtroopers, as well as 8 other crew (4 TIE technicians, deck chief, pilot, co-pilot, yourself) on board.
No reinforcements are available until the Progress decloaks, and whereupon you can expect a Star Destroyer to arrive exactly thirty minutes after any request you send.

3. Refuelling Station

Due to Duraa the Hutt wishing to cut costs, the station is not equipped with a theatre shield nor any means to shoot at inbound targets, though it does have a set of powerful mag-clamps on the docking tower that can restrain any vessel that attempts to leave without paying.
Resources:
Galaxy Class Tech Specs; a good breakdown of tech manual information, with some original aspects, obviously doesn't include the upgrades mentioned above.
Phaser Rifle in use by security forces aboard the USS Progress.
Rick Sternbach’s Galaxy Class Starship Deckplans - may be considered valid for this thread, cetacean tanks and all; note, not all decks are accessible on the page.
First Order Stormtroopers standard equipment.
Gozanti-class Freighter-Cruiser