Let's talk about the Recent(past year or so) WH40K fluff updates. Spoilers all
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Let's talk about the Recent(past year or so) WH40K fluff updates. Spoilers all
Well this week GW announced "Primaris Marines", which are essentially patched Marines that are True-scale on the table top game. Supposedly, the new Lord Commander is going to offer these things to all the chapters, as well as create entire new chapters out of whole cloth from them.
What does this mean for chapters with gene-seed abnormalities? Are they missing? Will they dial up to 11 when they present? I'm thinking a Primaris Space Wolf turning into a freakin' Loup-Garou when the Wulfen flaw manifests, or a Blood Angel Primaris killing maybe a dozen regular Marines when the Black Rage takes over.
What does this mean for chapters with gene-seed abnormalities? Are they missing? Will they dial up to 11 when they present? I'm thinking a Primaris Space Wolf turning into a freakin' Loup-Garou when the Wulfen flaw manifests, or a Blood Angel Primaris killing maybe a dozen regular Marines when the Black Rage takes over.
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Re: Let's talk about the Recent(past year or so) WH40K fluff updates. Spoilers all
It depends on what background they go with for 8th edition. If Russ and some other primarchs return, they would presumably insist on primaris marines of their own chapters, essentially true scale marines for everyone. If the guy in charge now has issues with the Wolf Wolfsson McMurderfang direction of the last 5 years, we might see things toned down even. If the primarchs sell really well, they might float some super Wolfy primaris Lou garou to see if more extreme is what people want.
Frankly, it's all been shit since Newcrons.
Frankly, it's all been shit since Newcrons.
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Re: Let's talk about the Recent(past year or so) WH40K fluff updates. Spoilers all
They've definitely been willing to mess with canon more and have stuff actually happen- if, fortunately, not to the same extent they did with Fantasy.
I find the Ynnead stuff more interesting- well, partially because I like Eldar.
I find the Ynnead stuff more interesting- well, partially because I like Eldar.
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Re: Let's talk about the Recent(past year or so) WH40K fluff updates. Spoilers all
While the fluff changes are interesting (they advanced the story, I never thought they would ever do that), I'm more interested in crunch/rules changes for 8th edition. A few things I've seen so far make a lot of quite sensible changes.
Baltar: "I don't want to miss a moment of the last Battlestar's destruction!"
Centurion: "Sir, I really think you should look at the other Battlestar."
Baltar: "What are you babbling about other...it's impossible!"
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Corrax Entry 7:17: So you walk eternally through the shadow realms, standing against evil where all others falter. May your thirst for retribution never quench, may the blood on your sword never dry, and may we never need you again.
Centurion: "Sir, I really think you should look at the other Battlestar."
Baltar: "What are you babbling about other...it's impossible!"
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Corrax Entry 7:17: So you walk eternally through the shadow realms, standing against evil where all others falter. May your thirst for retribution never quench, may the blood on your sword never dry, and may we never need you again.
Re: Let's talk about the Recent(past year or so) WH40K fluff updates. Spoilers all
Truer words were never spoken.Bob the Gunslinger wrote:Frankly, it's all been shit since Newcrons.
The primaris marines are vat grown clones. They're superseding the old marines in what I am sure is nothing more than a reason to scrap the old marine line, upscale it slightly, and resell it to their biggest fan base. Super dangerous galaxy + new crusade = tons of fighting. And fighting equal casualties. Since some of the fluff they've teased tells us it's at least 100 years on there's every reason to believe that chapters sustaining losses will replace them from the nu-marines. Why wouldn't you? No difficult recruitment, no decade of training/maturation, no risks of rejection or loss of geneseed. And you know, they're actually better. The Forgeworlds are already at capacity and sooner or later they'll say 'look, we can make you the old inferior armour and bolters, or we can make you the fancy new armour and bolters. You can equip your inferior marines or you can equip your superior marines.' There's really not much choice there.
So yeah, I'm sure nu-marines are little more than a carefully crafted fluff reason to resell the marine line.
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Re: Let's talk about the Recent(past year or so) WH40K fluff updates. Spoilers all
To recap:
--We started off in 2015 (ish?) with Magnus returning to Fenris and fucking the Space Wolves' shit up.
--2016, Gathering Storm. Cadia fell before the Guard did. The Eldar have a new Avatar of their Death-God Ynnead. And Roboute Guilliman woke up, kicked massive amounts of arse, went back to Terra and had words with Daddy.
Then Chaos split the galaxy into two (Failbaddon suddenly became a lot less 'armless) and the Sigmarines showed up. Looks like we're heading for Age of 40K.
I have no comment on the gameplay, not being an actual player myself, but the new models look OK. It's nice that they're including rules to use the older models as well. But I think it's pretty obvious they're probably going to phase out the old stuff in favor of their Primaris Marines, Drukhari, Aeldari, etc... just hope they don't do it too quickly.
--We started off in 2015 (ish?) with Magnus returning to Fenris and fucking the Space Wolves' shit up.
--2016, Gathering Storm. Cadia fell before the Guard did. The Eldar have a new Avatar of their Death-God Ynnead. And Roboute Guilliman woke up, kicked massive amounts of arse, went back to Terra and had words with Daddy.
Then Chaos split the galaxy into two (Failbaddon suddenly became a lot less 'armless) and the Sigmarines showed up. Looks like we're heading for Age of 40K.
I have no comment on the gameplay, not being an actual player myself, but the new models look OK. It's nice that they're including rules to use the older models as well. But I think it's pretty obvious they're probably going to phase out the old stuff in favor of their Primaris Marines, Drukhari, Aeldari, etc... just hope they don't do it too quickly.
It's a strange world. Let's keep it that way.
Re: Let's talk about the Recent(past year or so) WH40K fluff updates. Spoilers all
The new gameplay has some interesting mechanics. The current gameplay is a hot mess, so it'll be hard to do worse.
The standardisation of S/T/W across everything is in some ways quite good, certainly an improvement over the current hodgepodge of monstrous creatures, vehicles, super heavies and the like.
I'm absolutely not sold fixed to hit rolls. Never have been, never will. And I'm not sure yet but I think 'anything can wound anything' is also a bad idea. People are going to lose tanks and whatnot to small arms- not totally, just the last wound or so- and be annoyed. But also you're going to get the occasional land raider that gets mauled by a lucky round of lasgun fire. It's a very random element that can affect very expensive models.
Overall though it still seems to be lacking depth. Math could determine every choice because the only thing you can do to someone and largely your only objective is kill them. So long as that remains true there'll always be some formula to guide your actions and the game will lack real depth.
The standardisation of S/T/W across everything is in some ways quite good, certainly an improvement over the current hodgepodge of monstrous creatures, vehicles, super heavies and the like.
I'm absolutely not sold fixed to hit rolls. Never have been, never will. And I'm not sure yet but I think 'anything can wound anything' is also a bad idea. People are going to lose tanks and whatnot to small arms- not totally, just the last wound or so- and be annoyed. But also you're going to get the occasional land raider that gets mauled by a lucky round of lasgun fire. It's a very random element that can affect very expensive models.
Overall though it still seems to be lacking depth. Math could determine every choice because the only thing you can do to someone and largely your only objective is kill them. So long as that remains true there'll always be some formula to guide your actions and the game will lack real depth.
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Re: Let's talk about the Recent(past year or so) WH40K fluff updates. Spoilers all
Not really. There's no evidence they're anything to do with the truescale movement; people have this bee in their bonnet about marine size, but the existing marine minis are the same height as eldar and necron warriors, who are also 7' tall in the lore. Truescale is born out of a sort of marine fanboyism that denies that they're intended to be 7' tall, really; and GW is not humoring that at all, Primaris are as much bigger in lore as they are in tabletop.Lonestar wrote:Well this week GW announced "Primaris Marines", which are essentially patched Marines that are True-scale on the table top game.
GW has known people want bigger marines, of course, but they're not really pandering to the truescalists at all.
We don't really know, but I will report after Warhammer Fest next week.Supposedly, the new Lord Commander is going to offer these things to all the chapters, as well as create entire new chapters out of whole cloth from them.
What does this mean for chapters with gene-seed abnormalities? Are they missing? Will they dial up to 11 when they present? I'm thinking a Primaris Space Wolf turning into a freakin' Loup-Garou when the Wulfen flaw manifests, or a Blood Angel Primaris killing maybe a dozen regular Marines when the Black Rage takes over.
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Re: Let's talk about the Recent(past year or so) WH40K fluff updates. Spoilers all
Guilliman is already sending them to the Wolves and using wolf geneseed.Bob the Gunslinger wrote:It depends on what background they go with for 8th edition. If Russ and some other primarchs return, they would presumably insist on primaris marines of their own chapters, essentially true scale marines for everyone. If the guy in charge now has issues with the Wolf Wolfsson McMurderfang direction of the last 5 years, we might see things toned down even. If the primarchs sell really well, they might float some super Wolfy primaris Lou garou to see if more extreme is what people want.
Frankly, it's all been shit since Newcrons.
And every other chapter he can. They even mention sending them to the Rainbow Warriors.
I don't see this as canon messing at all; it's been shown six years ago that Astartes were not the pinnacle of what could be done with the technology at all. In Deliverence Lost, Corax gets hold of the genetic source material for the primarch project and makes 'Raptors' who are bigger, faster, stronger than astartes.Q99 wrote:They've definitely been willing to mess with canon more and have stuff actually happen- if, fortunately, not to the same extent they did with Fantasy.
I find the Ynnead stuff more interesting- well, partially because I like Eldar.
Raptors were able to be recruited with a negligable rejection rate, and defeat seasoned veteran marines in HtH combat within weeks of training.
Corax believed that the Emperor had imposed artificial limits on the Astartes, as he didn't even find it *hard* to make the Raptors. They did it inside a year.
The Raptor project was of course, fucked up by chaos. But Primaris are functionally little different, from what we know thus far. It may even be that Guilliman got the idea from talking to Corax after the heresy.
I'm also very pleased with the Ynnead stuff.
Ynnead's new, but everything about it, right down to the Yncarne, fits with how gods worked as far back as Realms of Chaos, and the Primaris are new, but functionally seem eerily similar to Corax's raptors before their source material was tainted.
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Re: Let's talk about the Recent(past year or so) WH40K fluff updates. Spoilers all
By 'mess with' in this context, I mean 'advance.' Canon's been totally static for a very long time, outside the addition of new races or the Necrons-have-personality retcon.
I've got no real complains about these advances.
I've got no real complains about these advances.
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Re: Let's talk about the Recent(past year or so) WH40K fluff updates. Spoilers all
Ah right, yeah, I'm really enjoying it.
I'm just hoping my eldar corsairs won't get their keywords fucked; hopefully I'll be able to use them with the Ynnari stuff on tabletop.
Otherwise, I have no worries really.
I'm just hoping my eldar corsairs won't get their keywords fucked; hopefully I'll be able to use them with the Ynnari stuff on tabletop.
Otherwise, I have no worries really.
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Re: Let's talk about the Recent(past year or so) WH40K fluff updates. Spoilers all
If the Space Marines get Big Space Marines, I want Big Orks.
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Re: Let's talk about the Recent(past year or so) WH40K fluff updates. Spoilers all
Have you seen the original orks? You've already got big orks!
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Re: Let's talk about the Recent(past year or so) WH40K fluff updates. Spoilers all
I'm aiming for one which can punch an Imperial Knight.Kojiro wrote:Have you seen the original orks? You've already got big orks!
"Oh no, oh yeah, tell me how can it be so fair
That we dying younger hiding from the police man over there
Just for breathing in the air they wanna leave me in the chair
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Re: Let's talk about the Recent(past year or so) WH40K fluff updates. Spoilers all
I'm not really a fan of Chaos as the primary threat, especially when Necrons and Thranids needed to be needed to accomplish it.
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Re: Let's talk about the Recent(past year or so) WH40K fluff updates. Spoilers all
They have already laid the groundwork for that, actually, in the Beast Arises books; giving lore background for orks that can defeat Primarchs in hand to hand, and various other sorts of more capable and larger orks.Gandalf wrote:If the Space Marines get Big Space Marines, I want Big Orks.
Far from impossible that they'll give you it for tabletop too.
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Re: Let's talk about the Recent(past year or so) WH40K fluff updates. Spoilers all
Small arms wounding vehicles/giant things may be handled already - if you weapon is (IIRC) 4 Strength less than the models Toughness, you can't would unless you have something special like Poisoned, Fleshbane or Rending. So giving vehicles a toughness of, say, 12 makes them functionally invulnerable to anything Strength 7 or below.Kojiro wrote:The new gameplay has some interesting mechanics. The current gameplay is a hot mess, so it'll be hard to do worse.
The standardisation of S/T/W across everything is in some ways quite good, certainly an improvement over the current hodgepodge of monstrous creatures, vehicles, super heavies and the like.
I'm absolutely not sold fixed to hit rolls. Never have been, never will. And I'm not sure yet but I think 'anything can wound anything' is also a bad idea. People are going to lose tanks and whatnot to small arms- not totally, just the last wound or so- and be annoyed. But also you're going to get the occasional land raider that gets mauled by a lucky round of lasgun fire. It's a very random element that can affect very expensive models.
Overall though it still seems to be lacking depth. Math could determine every choice because the only thing you can do to someone and largely your only objective is kill them. So long as that remains true there'll always be some formula to guide your actions and the game will lack real depth.
Though that does make me worried about how Poisoned/Fleshbane will intereact with vehicles now - it would be a bit silly for something like a Baneblade or Knight to be overwhelmed by wounds from Sternguard Marines with Poisoned (2+) Hellfire rounds, since they're nominally strength 1 at present.
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Centurion: "Sir, I really think you should look at the other Battlestar."
Baltar: "What are you babbling about other...it's impossible!"
Centurion: "No. It is a Battlestar."
Corrax Entry 7:17: So you walk eternally through the shadow realms, standing against evil where all others falter. May your thirst for retribution never quench, may the blood on your sword never dry, and may we never need you again.
Centurion: "Sir, I really think you should look at the other Battlestar."
Baltar: "What are you babbling about other...it's impossible!"
Centurion: "No. It is a Battlestar."
Corrax Entry 7:17: So you walk eternally through the shadow realms, standing against evil where all others falter. May your thirst for retribution never quench, may the blood on your sword never dry, and may we never need you again.
Re: Let's talk about the Recent(past year or so) WH40K fluff updates. Spoilers all
They've been laying the groundwork for a while that creating super soldiers wasn't really the 'true' purpose of the program. There's the whole business about the pre marine Thunder Warriors being better soldiers before the Emperor and the first of the Custodes wiped them out, and the Wolves, Salamanders and Alpha Legion being created in isolation from the other 17 with particular purposes in mind. We know what the Wolves was now, but have no idea about the AL or the Salamanders. If they keep pushing that line that could actually be interesting.I don't see this as canon messing at all; it's been shown six years ago that Astartes were not the pinnacle of what could be done with the technology at all. In Deliverence Lost, Corax gets hold of the genetic source material for the primarch project and makes 'Raptors' who are bigger, faster, stronger than astartes.
Raptors were able to be recruited with a negligable rejection rate, and defeat seasoned veteran marines in HtH combat within weeks of training.
Corax believed that the Emperor had imposed artificial limits on the Astartes, as he didn't even find it *hard* to make the Raptors. They did it inside a year.
I'll be very unsurprised if there turns out to be something just 'wrong' with the Primaris marines, given the way every attempt at creating better marines has gone before, but they can sell it as there being a primarch involved or something now if they want to. Kind of boring, but eh, GW is still GW I suppose. Models to sell.
Fucking. Yes. If they bring Vulkan back and he's interesting enough I'd consider unpacking my old Sallies, but this alone makes me want to paint stripy helmets.They even mention sending them to the Rainbow Warriors.
Re: Let's talk about the Recent(past year or so) WH40K fluff updates. Spoilers all
What's the true purpose of the Space Wolves?Alkaloid wrote:They've been laying the groundwork for a while that creating super soldiers wasn't really the 'true' purpose of the program. There's the whole business about the pre marine Thunder Warriors being better soldiers before the Emperor and the first of the Custodes wiped them out, and the Wolves, Salamanders and Alpha Legion being created in isolation from the other 17 with particular purposes in mind. We know what the Wolves was now, but have no idea about the AL or the Salamanders. If they keep pushing that line that could actually be interesting.I don't see this as canon messing at all; it's been shown six years ago that Astartes were not the pinnacle of what could be done with the technology at all. In Deliverence Lost, Corax gets hold of the genetic source material for the primarch project and makes 'Raptors' who are bigger, faster, stronger than astartes.
Raptors were able to be recruited with a negligable rejection rate, and defeat seasoned veteran marines in HtH combat within weeks of training.
Corax believed that the Emperor had imposed artificial limits on the Astartes, as he didn't even find it *hard* to make the Raptors. They did it inside a year.
I'll be very unsurprised if there turns out to be something just 'wrong' with the Primaris marines, given the way every attempt at creating better marines has gone before, but they can sell it as there being a primarch involved or something now if they want to. Kind of boring, but eh, GW is still GW I suppose. Models to sell.
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Re: Let's talk about the Recent(past year or so) WH40K fluff updates. Spoilers all
Executioners. i.e to wipe out other rogue Primarchs or even chapters.ray245 wrote:What's the true purpose of the Space Wolves?Alkaloid wrote:They've been laying the groundwork for a while that creating super soldiers wasn't really the 'true' purpose of the program. There's the whole business about the pre marine Thunder Warriors being better soldiers before the Emperor and the first of the Custodes wiped them out, and the Wolves, Salamanders and Alpha Legion being created in isolation from the other 17 with particular purposes in mind. We know what the Wolves was now, but have no idea about the AL or the Salamanders. If they keep pushing that line that could actually be interesting.I don't see this as canon messing at all; it's been shown six years ago that Astartes were not the pinnacle of what could be done with the technology at all. In Deliverence Lost, Corax gets hold of the genetic source material for the primarch project and makes 'Raptors' who are bigger, faster, stronger than astartes.
Raptors were able to be recruited with a negligable rejection rate, and defeat seasoned veteran marines in HtH combat within weeks of training.
Corax believed that the Emperor had imposed artificial limits on the Astartes, as he didn't even find it *hard* to make the Raptors. They did it inside a year.
I'll be very unsurprised if there turns out to be something just 'wrong' with the Primaris marines, given the way every attempt at creating better marines has gone before, but they can sell it as there being a primarch involved or something now if they want to. Kind of boring, but eh, GW is still GW I suppose. Models to sell.
(Their track record isn't as good as the Lunar Wolves, but at least they tried hard )
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Genius is always allowed some leeway, once the hammer has been pried from its hands and the blood has been cleaned up.
To improve is to change; to be perfect is to change often.
Re: Let's talk about the Recent(past year or so) WH40K fluff updates. Spoilers all
Huh, I am way out on current lore. The most recent book time wise I've read is Dante where they included a prophecy from Sanguinius about Terra being eaten by the Tyranids.
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Re: Let's talk about the Recent(past year or so) WH40K fluff updates. Spoilers all
I'm pretty sure we'll get chaos Primaris within a year or two so they can be modelled the same way as the loyalists.
Re: Let's talk about the Recent(past year or so) WH40K fluff updates. Spoilers all
I fucking loathe the Wolves as executioners. It's some of the worst reasoning around. I don't mind the idea of them having to do it, but I can't stand the idea is their purpose, like the emperor designed them that way. Or that such is common knowledge among the chapters.
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Re: Let's talk about the Recent(past year or so) WH40K fluff updates. Spoilers all
Aren't they on 2 out of 3? not terrible odds. Is is there some other book that tells us the Lunar Wolves did in the two missing chapters?Executioners. i.e to wipe out other rogue Primarchs or even chapters.
(Their track record isn't as good as the Lunar Wolves, but at least they tried hard )
Eh, it's not terrible. Insular violent loonies who are aggressively resistant to outside influences are a better choice than most for the job.I fucking loathe the Wolves as executioners. It's some of the worst reasoning around. I don't mind the idea of them having to do it, but I can't stand the idea is their purpose, like the emperor designed them that way. Or that such is common knowledge among the chapters.
Re: Let's talk about the Recent(past year or so) WH40K fluff updates. Spoilers all
1. It's a rubbish role. It's like military police, but for utter extermination.Alkaloid wrote:Eh, it's not terrible. Insular violent loonies who are aggressively resistant to outside influences are a better choice than most for the job.
2. All marine chapters are highly resistant to outside influences. ALL of them.
3. If one was going to have 'enforcers' among ones troops, one would think the least emotional, most disciplined, most loyal troops might called upon. Possibly even kept close to home, like the Imperial Fists. Not some isolationist, doctrine rejecting violent savages.
The marines have their purpose. This is just brain but territory, where every chapter has to have some special role. Beyond being elite, superhuman best in the galaxy warriors.
Dragon Clan Veritech