Most anticipated game.
Posted: 2003-11-23 02:29am
Which game do you personally anticipate the most? For me, the games are Cossacks 2 and LotR: Battle for Middle Earth.
Have a very nice day.
-fgalkin
Have a very nice day.
-fgalkin
Get your fill of sci-fi, science, and mockery of stupid ideas
http://stardestroyer.dyndns-home.com/
Compared to Cossacks 2 it's nothing. 64000 units in glorious 3-d is teh uber!Hotfoot wrote:Rome: Total War
http://www.totalwar.com/community/rp10.htm
You know from the moment it comes out people are going to start working on a Middle Earth Total Conversion mod, and it will fucking ROCK.
Yeah, glorious 3D, eh?fgalkin wrote:Compared to Cossacks 2 it's nothing. 64000 units in glorious 3-d is teh uber!Hotfoot wrote:Rome: Total War
http://www.totalwar.com/community/rp10.htm
You know from the moment it comes out people are going to start working on a Middle Earth Total Conversion mod, and it will fucking ROCK.![]()
Have a very nice day.
-fgalkin




I imagine what we will get is again, a Xbox port2000AD wrote:Half Life 2 easily!
If it is i will personally fly over to america and hunt Gabe Newell down!Ace Pace wrote:I imagine what we will get is again, a Xbox port2000AD wrote:Half Life 2 easily!
You speak heresy!Ace Pace wrote:I imagine what we will get is again, a Xbox port2000AD wrote:Half Life 2 easily!
Hardly. Valve doesn't give a rats ass about the X-Box and how the hell can you get an X-Box port when they game was custom built for the PC?Ace Pace wrote:I imagine what we will get is again, a Xbox port2000AD wrote:Half Life 2 easily!
As for as I know there are similarities between Windows and X-Box. While I have not yet programmed for the X-Box I do know the Visual C++ compiler can compile programs for the X-Box. That would suggest a port is possible.Hardly. Valve doesn't give a rats ass about the X-Box and how the hell can you get an X-Box port when they game was custom built for the PC?
A port, yes, but AFAIK Valve isn't going to leave the modding community in the dust just so they can suck Microsoft's cock. The whole point of the Source engine was to make it easy to make modifications for HL2...evilcat4000 wrote:As for as I know there are similarities between Windows and X-Box. While I have not yet programmed for the X-Box I do know the Visual C++ compiler can compile programs for the X-Box. That would suggest a port is possible.
Hmmm....I have severe reservations about both of those games. I'm more interested in X2 than Deus Ex 2, to be honest. The demo did not impress me that much.Ace Pace wrote:For the next few months? Deus ex 2, and MAYBE half life 2
Microsoft won't allow mods on the Xbox if I get what you're saying. People have to pay license fees for Xbox dev tools and there is no way in hell that MS is going to open it up to modding. Console manufacturers make their money off game sales, they don't WANT people to get too much playtime out of a single game.Crayz9000 wrote:A port, yes, but AFAIK Valve isn't going to leave the modding community in the dust just so they can suck Microsoft's cock. The whole point of the Source engine was to make it easy to make modifications for HL2...evilcat4000 wrote:As for as I know there are similarities between Windows and X-Box. While I have not yet programmed for the X-Box I do know the Visual C++ compiler can compile programs for the X-Box. That would suggest a port is possible.
Did you miss the part about 64000 units?Hotfoot wrote:Yeah, glorious 3D, eh?fgalkin wrote:Compared to Cossacks 2 it's nothing. 64000 units in glorious 3-d is teh uber!Hotfoot wrote:Rome: Total War
http://www.totalwar.com/community/rp10.htm
You know from the moment it comes out people are going to start working on a Middle Earth Total Conversion mod, and it will fucking ROCK.![]()
Have a very nice day.
-fgalkin
*snip*
Looks like your "Glorious 3d" is about as good as Medieval and Shogun's tech, only you're using sharper sprites.
Ooh yeah, definitely Chrono Break.The Kernel wrote:Chrono Break
No, I didn't miss that, but frankly the difference between 10,000 and 64,000 is minor, especially when you consider the vast difference of quality between the two, and the fact that Rome has scaled cities to fight in, seige weapons, dogs, elephants, and cavalry, and will be designed with modding in mind. Then there's the new point to point map system, rather than the old province-style maps.fgalkin wrote:Did you miss the part about 64000 units?
Have a very nice day.
-fgalkin