Keeping an ISD from going into Hyperspace.

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DodoBrd16
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Keeping an ISD from going into Hyperspace.

Post by DodoBrd16 »

Now assume that the gravity well of a planet or generator is not available.

Also assume that the shields of the ISD are down.

Now what point of the ship, on the out side, would you have to hit, to make it so the ISD could not go into Hyperspace, or that the crew would not be willing to risk a Hyperspace jump.
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Post by SPOOFE »

A few big hits to the bridge tower, or to one of the engine bells, could possibly do it. Or maybe a good shot to the generator bulge at the bottom of the ship. Or maybe a good shot right into the rear of the hangar bay, hopefully hitting the power cells...

But I dunno. Hyperdrive seems to be a very rugged setup, and would require more than just a single pinprick to a non-hyperdrive system in order to disrupt a ship's jump.
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Post by DodoBrd16 »

A bridge hit would only delay any attempt to flee into Hyperspace by the crew. Since they would have to transfere all command to the back up bridge.

But it may just give the enemy enough time to pound the crap out of them..

So it might work and its the obvious type of attack, to hit inside the hangar bay would assume that the attacking force had an understanding of the ISD ship design.

..........The bridge idea will work, thanks Spoofe.
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Thrawn pincer

Post by omegaLancer »

One method is to trhrow your ship in front of the ISD to prevent the Ship from going into hyperspace, I believe Thrawn used several star destroyer in this manner to force a ship from going into Hyperspace..
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Post by Spartan »

Assuming your ship would be massive enoguh to make it dangerous to ram you; otherwise your just a speedbump. :D
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Post by Crown »

How very true.
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Post by Mr Bean »

Hmm, Acutal Course Calcs are done by the Main Computer, the old thing acutal done by the Bridge is say "Engage or Go to Hyperspace or Lets get out of Here, Or Step on it or whatever"

The Reactor bulb is speced to take gigatons of damage(Quote A bombardment by a Capship)

Thats about it when it comes to Fighting an ISD is hoping you Nail the Captian in the Bridge(Not all Captans fight from the Bridge) and hope the Back-up Bridge is running a little slow today


But to reterate SPOOFE's suggest is the best one

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Post by Guest »

During the Black Fleet Crisis the Rebel salvage team were using some kind of ship that projected a Inderdiction field and stoped the alien crafe entering hyperspace. that would work
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Post by Mr Bean »

Its assumed you don't have an Inductor style craft around(Which can stop normal Hyperspace Jumps shields up or down)

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Post by consequences »

Dump a whole lot of high density scrap around the ship.
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Post by Moonshadow »

rewire the computer to flush the toilets instead of jumping to hyperspace without the crew knowing :shock: :lol:
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Post by Vendetta »

Chew the engines up with as much as you can throw at them.
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Post by hvb »

Shoot the two bubbles on top, and tell everybody they where "hyperdrive generators" :shock:

Come to think of it that one has already been used by the trekkie/game conspiracy for getting rid of the shields, can't use that again ... unless ... lets just claim they are both shields & hyperdrive! :lol: :lol: :lol:
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Post by Mr Bean »

Chew the engines up with as much as you can throw at them.
The Hyperdrive Engines are interal oddly enough or nearly so, Shooting up the engines will take alot longer than a Bridge strike due to the Regular Sub-Lights in the Way and the problem of trying to hit a target putting out a ton of exhasut that melts metel

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Post by DodoBrd16 »

"Shoot the two bubbles on top, and tell everybody they where "hyperdrive generators"

Come to think of it that one has already been used by the trekkie/game conspiracy for getting rid of the shields, can't use that again ... unless ... lets just claim they are both shields & hyperdrive! "
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I always thought that those were shield generators. Or are they something else? Sensor domes, sorta like our current day Doppler?
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Post by Mr Bean »

I always thought that those were shield generators. Or are they something else? Sensor domes, sorta like our current day Doppler?
They are not Shield Generators, Its a Brain Bug of WEG's that propeuated itself, Simple thought

IF they are Shield Generators. Where are they on the rest of the Ships? And/Or how can you shoot them if Shields are up at all?


No, the most likley Theroy put forth is they are the Hyperwave Sensors used to dectect Ships moving though Hyperspace

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Post by DodoBrd16 »

Then thats a pretty misleading scene in ROTJ. One of the rebel fighters comes in and frags one of those domes and then one of the officers on the Executor states, right after, that their shields are down.

And that scene brings up a few more questions, such as, in a combat situation, why would you bother shooting up sensor domes to track ships in Hyperspace. If you were an ambushing force trying to blind the target to an advancing fleet, then that would be a good idea. But in a fire fight that was currently on going, why bother hitting them?
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Post by Mr Bean »

Dode its very simple, If the Domes are the Shield Generators? How could they hit them unless the Shields where ALREADY DOWN?

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Post by DodoBrd16 »

I think I have an answer.

Could it be that ISDs and SSDs have back up shields for the Bridge.

Direct quote from ROTJ, right after the dome is destroyed on the Executor.
"Sir, we've lost our bridge deflector shields."

Could these domes simply provide a extra layer of protection for the bridge? It might be the reason why Imperial ship designers had no problem putting the command deck out in the open like they did.


Also, the attack on the dome in conducted by two Rebel fighters who pound the same spot of the dome. This could have weakened the shields in that spot. Now I cant be sure, but it seems like it, when you go back and go through the strike fram by frame you can see that all the red shots come from the front of the fighters, but the one that blows the Dome actually origionates from a point not on the fighter. So could this be a torpedo? Fighter drops it then the engines kick in and send it right at the softened up part of the shield protecting the dome?
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Post by Spanky The Dolphin »

Don't debate over a REALLY FUCKING OLD and LONG DEAD issue, Dodo.

They are sensor globes. Period.
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Post by Mr Bean »

Could these domes simply provide a extra layer of protection for the bridge? It might be the reason why Imperial ship designers had no problem putting the command deck out in the open like they did.
Except in ICS and elsewhere they are labed as Sensor domes...

On your second question if Ships are able to take 200 GT strikes and survie many many times over if two fighters can deliver more than 200GT to one spot it speaks volumes for Fighter Fire-power but not much else

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Post by DodoBrd16 »

Out of all the targets that a Super Star Destroyer has, why would you go after a Dome that will not have any possible affect on the out come of the battle?

There are dozens of those domes still existing through out the rest of the Imperial battle group at Endor. So what possible purpose could there be to destroying a supposed sensor dome on the Executor?

What possible reason would George Lucas have for showing the destruction of such a trivial device... and then having a very important scene right after. Hell the bridge is still rocking when the officer gives his statment on the bridge deflector shields.

So either those domes are vital to the bridge deflectors, OR, something vital to the bridge deflectors was directly affected by the destruction of those domes.
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Post by DodoBrd16 »

Ah screw it, party line is sensor domes, I'll use that then.

What ever people feel is accurate.
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Post by Mr Bean »

So either those domes are vital to the bridge deflectors, OR, something vital to the bridge deflectors was directly affected by the destruction of those domes.
This was a twenty page topic Dodo we went back and forth on it that long, dig it up if you want to see why you aurgments are considred trirte today we already delt with them

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Post by Connor MacLeod »

Mr Bean wrote:Dode its very simple, If the Domes are the Shield Generators? How could they hit them unless the Shields where ALREADY DOWN?
Shields can be knocked down temporarily to open gaps. Overloading the generators/projectors can put them out of commission for several minutes. Taking out generators or projectors can disable the ability to project shielding for an entire side, unless overall strength is redistributed to cover gaps (which can weaken shields as a whole).

having "lost" bridge deflectors can in fact indicate they no longer have totally lost the ability to generate deflectors period.

Its impossible to totally dismiss the fact that those globes ARE shield generators based on EU alone (you can't override one EU source with another). However there is sufficent reason to believe they are limited only to the bridge (set in stone by ROTJ canon itself) rather than the WHOLE ship, and that they are designed that way for a purpose (to synchronize with FTL communications and sensors, which would be otherwise blocked by shielding)

At the very least, loss of those globes would leave the bridge (or at the Absolute worst, the topside) partially unprotected. The fact that its not considered a standard tactic suggests that attempting to take out the shields to destroy the generators is difficult, if not impossible. (at least until the advent of the plasma torpedo). Thus despite being exposed, they are not nearly as vulnerable of targets as most people assume.
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