Gaming Movies
Posted: 2004-07-21 02:25am
A while back in one of my art classes, a aspiring film student and myself got to talking about video games and I mentioned how I would like to see or even make (wank wank) certain games into movies. This is what transpired. i listed my three top choices (which I'm sure will be the majorities) and how I would do them. Not so much as story wise, but media wise.
Super Mario Brothers.
Oh hell yeah. What? There was already a what? Fuck you smokin'? Can I get some? This movie is Super Mario Brothers. It tells the tale of two Italian plumbers Mario Mario and his brother Luigi Mario trying to rescue the princess Toadstool from the evil clutches of Bowser, King of the Koopas. We all know how this goes. In fact it would probably follow loosely and take heavily from the first game. A second film would ensue opening up with creatures from dream world being recruited. What's so great about this he asked? How would I do it, he was so intrigued.
Claymation
Hell yeah. I cannot stress how important it is to keep that cartooney Mario look going and claymation is about the only damn way to do it I can see. Although I'm sure CG can be made to mimic well enough. The world may never know.
Sonic The Hedgehog
16bit wars. I fought on the side of Sega bitches. Get some! Sonic the Hedgehog is the story of a blue rodent with sonic speed trying to free his animal friends from the industrial might of the evil Dr. Robotnik. In this match up Sonic travles to different lands to reach the chaos emeralds before Robotniks animal powered robots can snag them. How would I do this one? Easy
CG baby, all the fucking way.
Just like Sonic Adventures opening and closing FMVs full CGI is the only way to capture Sonics hyper screen blurring speed in a perfect crisp environment rife with mechanical moving images.
Last but not least, yet probably not as creative as the previous two is my third main choice. I mean, you can only make so many video game movies.
The Legend of Zelda
I smell trilogy here folks. The other two can live and die on one movie and have sequels if the money and the need is right. This here though, just has far too much to encompass that I'm still not sure how I'd go about it. At first it was like, a movie about the first one or something and a second one with parts of the other games. One thing is for sure, Either a duology covering Ocarina of Time being named Hero of Time so as to attract more people, (It was a great name in 1998 when it came out, now, it needs to say Hero of Time) where Link has his youth in the first movie then his adulthood in the second. Or we have something with the first two covering material from them all with the third movie being about Wind Waker. Yeah. Wind Waker, so fucking deal with it you cel shading basher bastards. So how does this one get pulled off?
Real Life actors. No animation to it. It's real life.
It was tricky too, because I could see Orlando Bloom but that choice is right out for obvious reasons. It would end up being a major production though, the only way to give justice to this game. The only way.
Other games include
Ecco the Dolphin (though I'm sure Flipper is dead)
Mega Man
Kirby
Spy Hunter
Metroid
Colony Wars
Super Mario Brothers.
Oh hell yeah. What? There was already a what? Fuck you smokin'? Can I get some? This movie is Super Mario Brothers. It tells the tale of two Italian plumbers Mario Mario and his brother Luigi Mario trying to rescue the princess Toadstool from the evil clutches of Bowser, King of the Koopas. We all know how this goes. In fact it would probably follow loosely and take heavily from the first game. A second film would ensue opening up with creatures from dream world being recruited. What's so great about this he asked? How would I do it, he was so intrigued.
Claymation
Hell yeah. I cannot stress how important it is to keep that cartooney Mario look going and claymation is about the only damn way to do it I can see. Although I'm sure CG can be made to mimic well enough. The world may never know.
Sonic The Hedgehog
16bit wars. I fought on the side of Sega bitches. Get some! Sonic the Hedgehog is the story of a blue rodent with sonic speed trying to free his animal friends from the industrial might of the evil Dr. Robotnik. In this match up Sonic travles to different lands to reach the chaos emeralds before Robotniks animal powered robots can snag them. How would I do this one? Easy
CG baby, all the fucking way.
Just like Sonic Adventures opening and closing FMVs full CGI is the only way to capture Sonics hyper screen blurring speed in a perfect crisp environment rife with mechanical moving images.
Last but not least, yet probably not as creative as the previous two is my third main choice. I mean, you can only make so many video game movies.
The Legend of Zelda
I smell trilogy here folks. The other two can live and die on one movie and have sequels if the money and the need is right. This here though, just has far too much to encompass that I'm still not sure how I'd go about it. At first it was like, a movie about the first one or something and a second one with parts of the other games. One thing is for sure, Either a duology covering Ocarina of Time being named Hero of Time so as to attract more people, (It was a great name in 1998 when it came out, now, it needs to say Hero of Time) where Link has his youth in the first movie then his adulthood in the second. Or we have something with the first two covering material from them all with the third movie being about Wind Waker. Yeah. Wind Waker, so fucking deal with it you cel shading basher bastards. So how does this one get pulled off?
Real Life actors. No animation to it. It's real life.
It was tricky too, because I could see Orlando Bloom but that choice is right out for obvious reasons. It would end up being a major production though, the only way to give justice to this game. The only way.
Other games include
Ecco the Dolphin (though I'm sure Flipper is dead)
Mega Man
Kirby
Spy Hunter
Metroid
Colony Wars