A Homeworld 2 rewrite
Posted: 2004-10-02 09:24pm
Its sad when a fan can create a better story for a game then makers of the game. Well here is my plot concept for Homeworld 2.
For those who read the manual it would explain more of Kharak history as well as some history points from before the Hiigarans were exhiled. This can mirror what was printed for the Homeworld game. Also in the manual will be more recent history. Mentions about the Beast Wars, mentions about how the Hiigarans and the Taidan mended fences over the years. How the Imperialists were defeated and the Turanic raiders driven away.
Then something strange happens. Over a period of some months outer colonies and outposts at the edge of the Galaxy go missing. Recon flights sent occasionally go missing or report that the colonies have been outright wiped out. Something strange is going on. This continues for some time and alarm slowly builds in the Galaxy.
Now you take part as the player. You start out on the Higaran carrier the Cal’Shto. (all ship designs will stay the same as portrayed in Homeworld 2). The Cal’Shto was named after the second Higaran carrier built during the trek to Higara and the same ship that was consumed by the Beast. The Cal’Shto is on a heavy recon mission. Escorting the Cal’Shto is a Battle Cruiser and two destroyers along with a couple frigates. The mission starts with the Cal’Shto investigating a repair depot that went offline just hours before. The Cal’Shto closes range and spots a massive enemy fleet swarming the base and destroying everything. The Vagyr. The Cal’Shto momentarily launches a fighter strike to try and defend the base. It is soundly defeated. Now the Cal’Shto realizes that it is in danger. The Battlecruiser and a destroyer along with half the frigates fight a stalling action to let the Cal’Shto escape and warn Higara about the danger.
So that’s the first mission. You don’t get direct control of the bigger ships, just the Cal’Shto and its fighters. You of course loose the big ships aside for a single destroyer (a ship you can’t currently replace). The first 1/3 of the game has to do with the Cal’Shto trying to reach Higara with its information. After the Cal’Shto reaches Higarra the Vagyr effectively become a galaxy wide threat. They have started to attack colonies and planets everywhere. The Taidan are crumpling, the Higarangs barely holding the line. The Bentusi just can’t be everywhere at once and their ships are slowly being worn away. The Higarans continue to fight and try to learn more information from the Vagyr. The Higarans learn of a series of very important targets within the Vagyr controlled areas and they decide to launch a series of attacks.
Now the Higarans can barely afford large ships so only two Battleships were built. The Kuun-Lan and the Wrath of Kharak. The Wrath of Kharak is kept at Higara for defensive purposes. A half dozen large battle groups are sent out from Higara. The Cal’Shto leads one and the Kuun-Lan leads another. Through a series of battles both of these ships lead their battles succesfuly against prime Vagyr targets. They also learn of the importance of the Hyperspace Core.
With information about the Hyperspace Core the Cal’Shto returns as does the Kuun-Lan. The rest of the Higaran battlegroups sent out were destroyed. Upon realizing just how dangerous a threat the Vagyr are and how savegly they were destroying the galaxy the Higarans realize that there is nothing they can do to survive. They must run.
The Pride of Higara had been under construction for some years. She was to act as a flagship for the fleet as Higara spread its influence. With knowledge of the Hyperspace Core the Higarans realize they have a chance to escape. Upon first activation of the Core the Bentusi take note and send the remnants of their forces to Higara to aide in their final stand. Higara plans on finishing a barely functional Mothership and equip it with the Core so that it can escape, possibly beyond the Galaxy. To buy time the Bentusi make a far jump with the Cal’Shto and Kuun-Lan battlegroups to the first point entry made by the Vagyr. This is designed to divert attention and learn about the Vagyr’s intentions.
It is soon realized that the Vagyr are an all conquering race that have completely conquered two galaxies and were soon to conquer this one as well. They are a patient race. They have to be because of how long it takes between conquerings. It turns out the Nagarok from the Beast Wars was a surviving ship trying to run from the Vagyr. It was that races only hope of survival. Knowing how serious this threat is the Higaran and Bentusi forces find the source of the incursion and shut it down. The point of entry into the Galaxy is some sort of spacial distortion. Without it being kept open no further reinforcements could get through. Now the Higaran and Bentusi forces fight their way home.
On the last mission before having to head back to Higara the Cal’Shto is caught off guard by the Vagy defenses at a key repair and rearming installation. The Cal’Shto calls for help and the Kuun-Lan and her battlegroup appear. For a moment things look good, but more Vagyr reinforcements arrive right on top of the Kuun-Lan and her battlegroup. After fighting a valiant fight the Kuun-Lan is destroyer along with most of its group. The survivors link up with the Cal’Shto, then with the Bentusi and make the final jump home.
At Higara things are rapidly falling apart. Most of the Taidan republic is destroyed. The Higarans are left defending their homeworld. Aiding in the defense is the Nomad Moon II by the Taidan as well as a Tiamat mothership. The bulk of the Taidan fleet is there as well. Realizing their only chance to escape was to work together and use Hyper Space cores the Higarans rapidly finish construction of the Pride of Higara.
The final mission has the Cal’Shto and the Wrath of Kharack (under you control) along with two surviving Bentusi Trading stations lead a diversionary break out attack on a Vagyr encircling force. You fight to the bitter end loosing almost every ship. If you survive Bentus (the big Bentusi harbor station) and Pride of Higara will jump out with surviving Higaran and Taidan colonists and the Tiamat mothership.
For those who read the manual it would explain more of Kharak history as well as some history points from before the Hiigarans were exhiled. This can mirror what was printed for the Homeworld game. Also in the manual will be more recent history. Mentions about the Beast Wars, mentions about how the Hiigarans and the Taidan mended fences over the years. How the Imperialists were defeated and the Turanic raiders driven away.
Then something strange happens. Over a period of some months outer colonies and outposts at the edge of the Galaxy go missing. Recon flights sent occasionally go missing or report that the colonies have been outright wiped out. Something strange is going on. This continues for some time and alarm slowly builds in the Galaxy.
Now you take part as the player. You start out on the Higaran carrier the Cal’Shto. (all ship designs will stay the same as portrayed in Homeworld 2). The Cal’Shto was named after the second Higaran carrier built during the trek to Higara and the same ship that was consumed by the Beast. The Cal’Shto is on a heavy recon mission. Escorting the Cal’Shto is a Battle Cruiser and two destroyers along with a couple frigates. The mission starts with the Cal’Shto investigating a repair depot that went offline just hours before. The Cal’Shto closes range and spots a massive enemy fleet swarming the base and destroying everything. The Vagyr. The Cal’Shto momentarily launches a fighter strike to try and defend the base. It is soundly defeated. Now the Cal’Shto realizes that it is in danger. The Battlecruiser and a destroyer along with half the frigates fight a stalling action to let the Cal’Shto escape and warn Higara about the danger.
So that’s the first mission. You don’t get direct control of the bigger ships, just the Cal’Shto and its fighters. You of course loose the big ships aside for a single destroyer (a ship you can’t currently replace). The first 1/3 of the game has to do with the Cal’Shto trying to reach Higara with its information. After the Cal’Shto reaches Higarra the Vagyr effectively become a galaxy wide threat. They have started to attack colonies and planets everywhere. The Taidan are crumpling, the Higarangs barely holding the line. The Bentusi just can’t be everywhere at once and their ships are slowly being worn away. The Higarans continue to fight and try to learn more information from the Vagyr. The Higarans learn of a series of very important targets within the Vagyr controlled areas and they decide to launch a series of attacks.
Now the Higarans can barely afford large ships so only two Battleships were built. The Kuun-Lan and the Wrath of Kharak. The Wrath of Kharak is kept at Higara for defensive purposes. A half dozen large battle groups are sent out from Higara. The Cal’Shto leads one and the Kuun-Lan leads another. Through a series of battles both of these ships lead their battles succesfuly against prime Vagyr targets. They also learn of the importance of the Hyperspace Core.
With information about the Hyperspace Core the Cal’Shto returns as does the Kuun-Lan. The rest of the Higaran battlegroups sent out were destroyed. Upon realizing just how dangerous a threat the Vagyr are and how savegly they were destroying the galaxy the Higarans realize that there is nothing they can do to survive. They must run.
The Pride of Higara had been under construction for some years. She was to act as a flagship for the fleet as Higara spread its influence. With knowledge of the Hyperspace Core the Higarans realize they have a chance to escape. Upon first activation of the Core the Bentusi take note and send the remnants of their forces to Higara to aide in their final stand. Higara plans on finishing a barely functional Mothership and equip it with the Core so that it can escape, possibly beyond the Galaxy. To buy time the Bentusi make a far jump with the Cal’Shto and Kuun-Lan battlegroups to the first point entry made by the Vagyr. This is designed to divert attention and learn about the Vagyr’s intentions.
It is soon realized that the Vagyr are an all conquering race that have completely conquered two galaxies and were soon to conquer this one as well. They are a patient race. They have to be because of how long it takes between conquerings. It turns out the Nagarok from the Beast Wars was a surviving ship trying to run from the Vagyr. It was that races only hope of survival. Knowing how serious this threat is the Higaran and Bentusi forces find the source of the incursion and shut it down. The point of entry into the Galaxy is some sort of spacial distortion. Without it being kept open no further reinforcements could get through. Now the Higaran and Bentusi forces fight their way home.
On the last mission before having to head back to Higara the Cal’Shto is caught off guard by the Vagy defenses at a key repair and rearming installation. The Cal’Shto calls for help and the Kuun-Lan and her battlegroup appear. For a moment things look good, but more Vagyr reinforcements arrive right on top of the Kuun-Lan and her battlegroup. After fighting a valiant fight the Kuun-Lan is destroyer along with most of its group. The survivors link up with the Cal’Shto, then with the Bentusi and make the final jump home.
At Higara things are rapidly falling apart. Most of the Taidan republic is destroyed. The Higarans are left defending their homeworld. Aiding in the defense is the Nomad Moon II by the Taidan as well as a Tiamat mothership. The bulk of the Taidan fleet is there as well. Realizing their only chance to escape was to work together and use Hyper Space cores the Higarans rapidly finish construction of the Pride of Higara.
The final mission has the Cal’Shto and the Wrath of Kharack (under you control) along with two surviving Bentusi Trading stations lead a diversionary break out attack on a Vagyr encircling force. You fight to the bitter end loosing almost every ship. If you survive Bentus (the big Bentusi harbor station) and Pride of Higara will jump out with surviving Higaran and Taidan colonists and the Tiamat mothership.