Can you say: hell yes?





Moderator: Thanas
Did you a) patch it, or b) have a pirate copy?Panzer Grenadier wrote:That is awesome. I hope its not as buggy as the first one that got annoying.
I was referring more to the dull and flat weapon reports and resultant distance issues. It's a peeve of mine in the Battlefield series which suffers from the same problems; hearing impacts and richochets but no accompanying report is extremely frustrating, particularly when the firer is outside your field of vision but within a few dozen meters.weemadando wrote:Yeah, the REALLY loud breathing (on EAX) got annoying, I mean, its realistic in a way, but annoying... Though it was one of the first games to support surround sound so inevitably it was going to be a bit, well, different.JediNeophyte wrote:w00t! Here's hoping for more robust sound and immersion.
Eh, I can put up with that, hell I don't even think that they look too bad - look at the environments though. If grass rendering like that is actually implemented properly (ie grass rendered at a range of more than 10m) then goddamn, its worth it just for that.Vympel wrote:I hate to say it but those character models are incredibly ugly.
Those faces could use a little work, though. While you won't be looking your enemy in the face that much, it would help in cutscenes to have nice mugs on these guys.However, the strength of the original game was never the high-end graphics (that admittably still stand comparison with modern games after being juiced up by several mods), but the gameplay. If you looked at some textured object up 'n close, you could see how blurry and ugly it was, but then once you remembered that the game area contained square kilometers of beautifully crafted nature, towns, dozens of military units doing their stuff -- and that you as a player could jump from a motorcycle to helicopter and then continue on foot, gritty graphics didn't really matter that much anymore.