Xess wrote:Imperial Overlord wrote:Psionics is pretty broken and the Complete series, particularily the Complete Warrior, can break your game. Use with caution.
I can handle broken systems well enough. One of my players is a trip spammer, I can deal with that easily enough I imagine I can handle psionics.
Here is a list of pretty much everything in the complete series that is broken. I might be missing something keep in mind.
Brokelist for complete series
Complete Warrior
Hulking Hurler Deals damage in the thousands via lead ball The problem is more to do with the improvised damage chart in the back of the book.
Warshaper You can grow a couple tentacles a round, and can wack people with them.
Frenzied Berserker A rage that provides an extra attack, and stacks with your barbs rage, coupled with being immortal as long as it lasts and a 4 to 1 power attack ratio, not pretty.
Shock Trooper Trade Ac for damage on a charge. Don't expect what is ever on the other end of it to be allive.
Complete Arcane
Enlightened Fist Might be broken, Monk/Wizard gestalt class gives monk unarmed damage, speed, ac boost, with 7 caster levels.
Master Transmorgasist Makes your broken polymorph spells even more broken, in exchange for 9th level spells.
Sublime Cord Don't allow this with anyclass that gives Arcane spells +1
Assay Resistance + 10 to get through SR as an auto quicken spell
Orb of... Spells No SR/ Save damage. Not to bad, just a ray with minus SR, but it does go through antimagic fields because it creates said element and propels it.
Thought Bottle Lets a wizard trade out its spells for a fresh list. Allows for free exp for item crafting, a spell in the players handbook also does this, but it is not as obvious.
Divine
Blighter Gets 9th level spells in a tenth level class and a level early.
Ur-priest Same.
Divine Metamagic Gives up turning attempts for metamagic. Mainly broke with persistant
Adventurer
Wraith Strike Quickened spell that makes all your attacks touch attacks for a round. I would just move it up to 4th level.
Leap Attack Doubles your PA bonus, Mainly problematic with other things that double your PA bonus.
Power Throw Use your strength for thrown weapon attacks. Kinda like a reverse weapon finnesse.