Vampire: The Requiem : Alucard
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Vampire: The Requiem : Alucard
I'm running a Hellsing game using the nWoD system. Its the usual WoD setting, with the Hellsing organiation in it. While the players are playing "slightly better than generic" Hellsing grunts and I plan to not involve the anime/manga characters at all. I'm still wanting to stat Alucard up, just for reference. Any recommendations people have?
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Re: Vampire: The Requiem : Alucard
He's um... nobody knows. We've only seen what he can do, but not what his limits are. He's at least immune to being shot by dozens of machine gunners, exploding from a skydiving SR-71 crashing at Mach 3, and having his entire body shredded. Nothing in the Manga even begins to actually hurt him. Even the blessed stabbings from Anderson's knives do jack all to him.Sharp-kun wrote:I'm running a Hellsing game using the nWoD system. Its the usual WoD setting, with the Hellsing organiation in it. While the players are playing "slightly better than generic" Hellsing grunts and I plan to not involve the anime/manga characters at all. I'm still wanting to stat Alucard up, just for reference. Any recommendations people have?
At the very least, he's got the ability to rip people apart with one hand, or send a hand clean through a chest. Even if you look at post-powerup Seras, that's pretty ungodly stuff.
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Re: Vampire: The Requiem : Alucard
...didn't he use TK to levitate an entire naval destroyer?Nephtys wrote:He's um... nobody knows. We've only seen what he can do, but not what his limits are. He's at least immune to being shot by dozens of machine gunners, exploding from a skydiving SR-71 crashing at Mach 3, and having his entire body shredded. Nothing in the Manga even begins to actually hurt him. Even the blessed stabbings from Anderson's knives do jack all to him.Sharp-kun wrote:I'm running a Hellsing game using the nWoD system. Its the usual WoD setting, with the Hellsing organiation in it. While the players are playing "slightly better than generic" Hellsing grunts and I plan to not involve the anime/manga characters at all. I'm still wanting to stat Alucard up, just for reference. Any recommendations people have?
At the very least, he's got the ability to rip people apart with one hand, or send a hand clean through a chest. Even if you look at post-powerup Seras, that's pretty ungodly stuff.
I'd say that any rendition of Alucard in old WoD would require a Methuselah at the VERY least. A steroid-pumped Antediluvian would be more his speed.
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Re: Vampire: The Requiem : Alucard
I don't believe that ever happened unless it's in volume 8 of Hellsing, which I haven't read yet. You may be thinking of him moving a English carrier by telekinesis instead-- propelling it, not levitating. That's several thousand tons of steel, going at a fair clip through the water...Molyneux wrote:
...didn't he use TK to levitate an entire naval destroyer?
I'd say that any rendition of Alucard in old WoD would require a Methuselah at the VERY least. A steroid-pumped Antediluvian would be more his speed.
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Connor and I discussed OWoD Antideluvians vs. Alucard. It was pretty fucking even, and that was using an Antideluvian as impossible to kill as Lasombra (This is all based on what we saw Antideluvians do in the Gehenna book).
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Not using Gehenna(IE, pre-ascending-to-godhood Ante's), the Ante's are smashed flat by Alucard. It's seriously pretty sick, I recall mostly from some wanker who wanted oWoD Vamps to be a player on-par with the Wyrm and the Technocratic Union, and refusing to admit that the Ante's are mere insects to be swept away before the might of Enlightened Science.
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Wait, I agree with the Technocracy or Wyrm smushing an Ant easily, but I have a beef with your first statement.SirNitram wrote:Not using Gehenna(IE, pre-ascending-to-godhood Ante's), the Ante's are smashed flat by Alucard. It's seriously pretty sick, I recall mostly from some wanker who wanted oWoD Vamps to be a player on-par with the Wyrm and the Technocratic Union, and refusing to admit that the Ante's are mere insects to be swept away before the might of Enlightened Science.
During Gehenna the Ant's were shown as being before their evolvement/Ascension, that is incredibly powerful Vampires but not gods.Not using Gehenna(IE, pre-ascending-to-godhood Ante's), the Ante's are smashed flat by Alucard.
There are a few Ant's who do arguably manage to ascend, but the adventure states that they are reaching their old level of power (Tremere diablerizing a Methesuleh for a quick boost, or Shaper eating Nosferate in order to be able to start achieving her goals [Before Gangrel ATE her]).
The Ant's who did retain part of their pre-"Time of thin blood" powers (It affected the strongest vampires first and hardest [Lillith was able to cause her allies to retain most of their powers, and they were almost able to stalemate Kaine (In one scenario)] were truly heinous.
Alucard simply can't do shit against Gangrel for example (Gangrel is effectively the earth and can eat anything that is on earth due to Earthquakes [The fate of the Antideluvian shaper]).
In addition we have Antideluvians like The Tzimisce which ends up absorbing 95+% of ALL life on earth, and is some sort of hive mind fungus constantly regrowing, and last I checked Alucard can't effect a BDZ or call on a divine Deus ex machina.
I do agree that he could squish the weaker, non 13 clans Antideluvians from during the TOTB (Such as Giovanni).
His ability to hurt an Antideluvian retaining anything like it's real powers is very arguable, even against the weaker/Physical and conventional Ones.
An easy example would be Ravenos. [From a Pre Gehenna adventure]
R was weakened, woke up early, was a relatively weak Antideluvian, had almost no blood and had no allies or help.
It still took 3 days of non stop assaults by Elder Eastern vampires/Kui-Jin (Who are a good deal stronger as a base than most standard vampires, though I am probably mistaken about this due to not having the Kui-jin source books), All done in sunlight (Intensified by giant orbital mirror satellites controlled by the Technocracy), with a stream of supernatural reinforcements as cannon fodder against Ravenos.
They also had a nuke (Or 3, I'm not sure), or to be precide a "Neutron bomb" designed to only affect magical beings such as Ravenos, but ot be far more effective and powerful (Without leaving any physical/non spiritual radiation).
All of this didn't kill Ravenos, it only weakened him further the sunlight did.
In other words, even without the Ant's ability to Reshape continents at will or literal no limits powers (As in ""Fortitude 10"- you can resist any damage so long as you have a point of blood remaining" according to the guidelines for level 10 disciplines, though this is probably meant to show the abilities of Antediluvians at their peak and should not be regarded as a baseline), they still have Alucard beat in durability/power hard.
I remember talking about this in the last thread. Alucard hasn't got the durability of very high end vampires
, but his regeneration usually makes up for it unless he can't wear his opponent down before running out of his hundreds of souls.Nephytys wrote:to paste eventually, he does not "Shrug them off"Nephytys wrote:He's at least immune to being shot by dozens of machine gunners
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Genius is always allowed some leeway, once the hammer has been pried from its hands and the blood has been cleaned up.
To improve is to change; to be perfect is to change often.
Alucard's strength lies mostly in the countless thousands of people he's absorbed over the centuries, which he feeds off of every time he gets "killed". It's like a bizarre Super Mario game, only with souls instead of green mushrooms. :P
He also seems to be able to "bond" with inanimate objects, like the SR-71 and the HMS Eagle carrier, thus directing their path of movement. A different version of this ability, is when he calls upon his coffin in Hellsing: The Dawn (chapter 6), which then grows arms and legs (probably by some form of demonic possession) and carries him around. XD
He also seems to be able to "bond" with inanimate objects, like the SR-71 and the HMS Eagle carrier, thus directing their path of movement. A different version of this ability, is when he calls upon his coffin in Hellsing: The Dawn (chapter 6), which then grows arms and legs (probably by some form of demonic possession) and carries him around. XD