Star Wars: Warlords (HomeWorld 2 Mod)
Posted: 2005-03-22 06:06pm
Wasn't sure where to put this, but I feel here will do ^^
I rarely come out with gushing praise for anything, but this is special. This is possibly the best Mod I've ever seen. And that's not just because I'm a die-hard Original Trilogy fan.
Homeworld 2 was frankly disappointing for me, for various reasons, but this mod has surpassed it. It's better than most official Lucas Arts SW games, perhaps due to the inherent amazingness of the HW2 engine. The guy who made/ is making it has the humble goal of "I want decently accurate weapon counts, not some potshot contest that doesn't do (*cough*much), basically you aren't used to seeing ships actually get angry". Each ship has each gun on it. It's utterly astouding, and we're only at beta 0.45. The large ships are so massive, my 3.2GHz PC gets notable slowdown. Each ship is as accurate can can be modelled, and is sized accordingly. The Executor is actually the full 17.2km in game. Fighters are barely gnats compared to it.
I can't eulogise any further as the tranqullisers are taking effect, so here's some of my screenies:
There is some EU stuff in here too. =D
Even the small ships are near-perfectly modelled
Pretty much every SW fighter is in-game...
Just look at that
Full size. In game. Each gun, all 1000 odd is there. Even all the windows. o.o;
Well over 60 ships here.
Bit of slowdown, but my god is it pretty.
Oh, and you get to play with a superlaser
http://warlords.swrebellion.com/
^The main site isn't special. Evidently all the guys' free time is spent on the mod.
I rarely come out with gushing praise for anything, but this is special. This is possibly the best Mod I've ever seen. And that's not just because I'm a die-hard Original Trilogy fan.
Homeworld 2 was frankly disappointing for me, for various reasons, but this mod has surpassed it. It's better than most official Lucas Arts SW games, perhaps due to the inherent amazingness of the HW2 engine. The guy who made/ is making it has the humble goal of "I want decently accurate weapon counts, not some potshot contest that doesn't do (*cough*much), basically you aren't used to seeing ships actually get angry". Each ship has each gun on it. It's utterly astouding, and we're only at beta 0.45. The large ships are so massive, my 3.2GHz PC gets notable slowdown. Each ship is as accurate can can be modelled, and is sized accordingly. The Executor is actually the full 17.2km in game. Fighters are barely gnats compared to it.
I can't eulogise any further as the tranqullisers are taking effect, so here's some of my screenies:
There is some EU stuff in here too. =D
Even the small ships are near-perfectly modelled
Pretty much every SW fighter is in-game...
Just look at that
Full size. In game. Each gun, all 1000 odd is there. Even all the windows. o.o;
Well over 60 ships here.
Bit of slowdown, but my god is it pretty.
Oh, and you get to play with a superlaser
http://warlords.swrebellion.com/
^The main site isn't special. Evidently all the guys' free time is spent on the mod.